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The Survival Game #56
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We'll also need to figure out a way of protecting the walls of the pyramid from creeper explosions. |
@ghickman FYI I've moved the portal from the bottom to a new pocket in the top of the pyramid. |
@ghickman You had me at "growing Death Zone"
Shame about the angle of the walls... anvils might make a good wall in other circumstances. |
I suspect this will almost be a non-issue once we've finished the build since most traffic will be to the ops room and out. Only a single player will be running near the walls. |
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Thanks to @perry's giant pyramid we now have a growing Death Zone covering the badlands. It's a complete mess of terrain and there is no lighting. Let's make something interesting!
The Game
Game Masters, Spectators and The Contestant will enter The Pyramid via use of a Nether Portal to the concealed (to keep in style with the Egyptian theme) operations room at the top of The Pyramid. We can keep the usual stuff here as well as a compulsory supply of anything popcorn-like for the ensuing hilarity.
Contestants will start with:
Rules:
To "win" a contestant must make it to a predefined exit on one of the lower levels of the pyramid. The Game Master(s) will set this exit up without The Contestant seeing before the game starts.
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