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If you would use override_day_night_ratio(1) for the lighting effect, this would create a much more realistic lighting effect since it also lights up the blocks and not just the sky.
I have using this technique in MCL2 for years.
The text was updated successfully, but these errors were encountered:
If you would use
override_day_night_ratio(1)
for the lighting effect, this would create a much more realistic lighting effect since it also lights up the blocks and not just the sky.I have using this technique in MCL2 for years.
The text was updated successfully, but these errors were encountered: