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meson.build
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project('dxup', ['c', 'cpp'], version : 'v0.00', meson_version : '>= 0.43')
cpu_family = target_machine.cpu_family()
add_project_arguments('-DNOMINMAX', language : 'cpp')
dxup_compiler = meson.get_compiler('cpp')
if dxup_compiler.get_id() == 'msvc'
dxup_cpp_std='c++latest'
dxup_msvc=true
else
dxup_cpp_std='c++1z'
dxup_msvc=false
endif
if dxup_compiler.get_id() == 'msvc'
add_global_arguments('/std:' + dxup_cpp_std, language : 'cpp')
endif
if (cpu_family == 'x86_64')
dxup_library_path = meson.source_root() + '/lib'
else
dxup_library_path = meson.source_root() + '/lib32'
endif
code = '''#ifndef __WINE__
#error 1
#endif'''
dxup_winelib = dxup_compiler.compiles(code, name: 'winelib check')
dxup_extradep = [ ]
if dxup_winelib
lib_d3d11 = declare_dependency(link_args: [ '-ld3d11' ])
lib_dxgi = declare_dependency(link_args: [ '-ldxgi' ])
lib_shlwapi = declare_dependency(link_args: [ '-lshlwapi' ])
lib_d3dcompiler_43 = declare_dependency(link_args: [ '-L'+dxup_library_path, '-ld3dcompiler_43' ])
lib_d3dcompiler_47 = declare_dependency(link_args: [ '-ld3dcompiler' ])
dxup_extradep += [ declare_dependency(link_args: [ '-ldl' ]) ]
exe_ext = '.exe.so'
dll_ext = '.dll'
def_spec_ext = '.spec'
else
lib_d3d11 = dxup_compiler.find_library('d3d11')
lib_dxgi = dxup_compiler.find_library('dxgi')
lib_shlwapi = dxup_compiler.find_library('shlwapi')
lib_d3dcompiler_43 = dxup_compiler.find_library('d3dcompiler_43', dirs : dxup_library_path)
if dxup_compiler.get_id() == 'msvc'
lib_d3dcompiler_47 = dxup_compiler.find_library('d3dcompiler')
else
lib_d3dcompiler_47 = dxup_compiler.find_library('d3dcompiler_47')
endif
exe_ext = ''
dll_ext = ''
def_spec_ext = '.def'
endif
dxup_version = vcs_tag(
command: ['git', 'describe', '--always', '--dirty=+'],
input: 'version.h.in',
output: 'version.h')
subdir('src')
if dxup_compiler.get_id() != 'msvc'
subdir('utils')
endif