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Special effects position adaptation problem #337

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Jax-XTJ opened this issue Oct 21, 2024 · 2 comments
Open

Special effects position adaptation problem #337

Jax-XTJ opened this issue Oct 21, 2024 · 2 comments
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@Jax-XTJ
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Jax-XTJ commented Oct 21, 2024

I encountered an adaptation problem. I adapted Effect in Unity on the Windows side, and the effect was very good. It can adapt the size and position at different resolutions, but there was a problem with Unity on the mac side. The position of the effect will be offset due to different resolutions. This is the setting of my UIPaticle.

20241021-120934

UnityVersion:2022.3.34f1c1 Mac is the apple chip version

@Jax-XTJ Jax-XTJ added the bug Something isn't working label Oct 21, 2024
@mob-sakai
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Thank you for your reporting!
Could you please attach a minimal project (included Assets, Packages and ProjectSettings directories) that reproduces the issue?
Of course, you don't need to include any secret assets from your project. Feel free to use free assets instead.

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@mob-sakai
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Depending on your ParticleSystem.scalingMode, you may need to adjust the Position Mode or Auto Scaling Mode settings.

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