-
Notifications
You must be signed in to change notification settings - Fork 0
/
model_ripple_input.go
162 lines (131 loc) · 3.95 KB
/
model_ripple_input.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
/*
moon-vault-api
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 1.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package moonsdk
import (
"encoding/json"
)
// checks if the RippleInput type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &RippleInput{}
// RippleInput struct for RippleInput
type RippleInput struct {
Network *string `json:"network,omitempty"`
PrivateKey *string `json:"private_key,omitempty"`
}
// NewRippleInput instantiates a new RippleInput object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewRippleInput() *RippleInput {
this := RippleInput{}
return &this
}
// NewRippleInputWithDefaults instantiates a new RippleInput object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewRippleInputWithDefaults() *RippleInput {
this := RippleInput{}
return &this
}
// GetNetwork returns the Network field value if set, zero value otherwise.
func (o *RippleInput) GetNetwork() string {
if o == nil || IsNil(o.Network) {
var ret string
return ret
}
return *o.Network
}
// GetNetworkOk returns a tuple with the Network field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RippleInput) GetNetworkOk() (*string, bool) {
if o == nil || IsNil(o.Network) {
return nil, false
}
return o.Network, true
}
// HasNetwork returns a boolean if a field has been set.
func (o *RippleInput) HasNetwork() bool {
if o != nil && !IsNil(o.Network) {
return true
}
return false
}
// SetNetwork gets a reference to the given string and assigns it to the Network field.
func (o *RippleInput) SetNetwork(v string) {
o.Network = &v
}
// GetPrivateKey returns the PrivateKey field value if set, zero value otherwise.
func (o *RippleInput) GetPrivateKey() string {
if o == nil || IsNil(o.PrivateKey) {
var ret string
return ret
}
return *o.PrivateKey
}
// GetPrivateKeyOk returns a tuple with the PrivateKey field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RippleInput) GetPrivateKeyOk() (*string, bool) {
if o == nil || IsNil(o.PrivateKey) {
return nil, false
}
return o.PrivateKey, true
}
// HasPrivateKey returns a boolean if a field has been set.
func (o *RippleInput) HasPrivateKey() bool {
if o != nil && !IsNil(o.PrivateKey) {
return true
}
return false
}
// SetPrivateKey gets a reference to the given string and assigns it to the PrivateKey field.
func (o *RippleInput) SetPrivateKey(v string) {
o.PrivateKey = &v
}
func (o RippleInput) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o RippleInput) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Network) {
toSerialize["network"] = o.Network
}
if !IsNil(o.PrivateKey) {
toSerialize["private_key"] = o.PrivateKey
}
return toSerialize, nil
}
type NullableRippleInput struct {
value *RippleInput
isSet bool
}
func (v NullableRippleInput) Get() *RippleInput {
return v.value
}
func (v *NullableRippleInput) Set(val *RippleInput) {
v.value = val
v.isSet = true
}
func (v NullableRippleInput) IsSet() bool {
return v.isSet
}
func (v *NullableRippleInput) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableRippleInput(val *RippleInput) *NullableRippleInput {
return &NullableRippleInput{value: val, isSet: true}
}
func (v NullableRippleInput) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableRippleInput) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}