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split the Map and Set traits into Map, MutableMap, PersistentMap and Set, MutableSet, PersistentSet #4989
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C-cleanup
Category: PRs that clean code up or issues documenting cleanup.
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Triage bump |
sfackler
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Fixes most of rust-lang#4989. I didn't add Persistent{Set,Map} since the only persistent data structure is fun_treemap and its functionality is currently too limited to build a trait out of.
bors
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See #4989. I didn't add Persistent{Set,Map} since the only persistent data structure is fun_treemap and its functionality is currently too limited to build a trait out of.
this was fixed in pull #7768 |
#7768 didn't add the Persistent{Map,Set} traits. |
I'm sorry, for some reason I didn't see those at all |
I think the Persistent traits can be handled by a different issue report once we actually have useful persistent containers. |
bors
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May 2, 2020
…p1995 No #[no_mangle] must_use_candidate functions This fixes rust-lang#4984. changelog: none
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This needs to be done in order to implement the traits for compile-time maps/sets and persistent maps/sets. There's only
std::fun_treemap
at the moment and it's not self-balancing yet, so this isn't a high priority.The text was updated successfully, but these errors were encountered: