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Test if spawning effects works. I mean it should but you never know. If not thats a bug for ED then. :)
Probably also requires me to update the DB code anyways. Ugh. There goes getting slmod and mist ready for initial 2.5 release.
If it works make a wrapper function for mist.dynAddStaticObject.
The text was updated successfully, but these errors were encountered:
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Test if spawning effects works. I mean it should but you never know. If not thats a bug for ED then. :)
Probably also requires me to update the DB code anyways. Ugh. There goes getting slmod and mist ready for initial 2.5 release.
If it works make a wrapper function for mist.dynAddStaticObject.
The text was updated successfully, but these errors were encountered: