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Tools and brushes that are supposed to play loops with spatial audio do not work. I've known about this for a while but I'm still pinning down in code where exactly this is supposed to happen.
The text was updated successfully, but these errors were encountered:
This is from deleting Gvr_AudioSources during the beginning of the port trying to get the app to build. Tool audio appears to be working now, still nothing on brush audio though
Tools and brushes that are supposed to play loops with spatial audio do not work. I've known about this for a while but I'm still pinning down in code where exactly this is supposed to happen.
The text was updated successfully, but these errors were encountered: