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I am trying to generate a picture where some tiles may only be in the original rotation. But I still want to be able to define adjecency relations on all 4 sides of those tiles? How is this possible?
When using Symmety "X", it won't rotate, but then I can't define which tiles are allowed to be below or above (I think?).
Is there a way to do this?
Are there any workarounds?
What would need to be modified in the code for this to work? I might do it, if it is feasable!
Thank you in advance!
The text was updated successfully, but these errors were encountered:
Hi! I'm afraid my code can't be easily modified to allow this.
The straightforward way would be to write your own SimpleTiledModel constructor (and you only need to modify the constructor, nothing else). For example, in my tilesets only the left/right neighbors can be defined, and up/down are inferred from left/right. But it seems like you want to specify custom up/down neighbors.
Hi!
I am trying to generate a picture where some tiles may only be in the original rotation. But I still want to be able to define adjecency relations on all 4 sides of those tiles? How is this possible?
When using Symmety "X", it won't rotate, but then I can't define which tiles are allowed to be below or above (I think?).
Is there a way to do this?
Are there any workarounds?
What would need to be modified in the code for this to work? I might do it, if it is feasable!
Thank you in advance!
The text was updated successfully, but these errors were encountered: