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index.js
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const fs = require('fs');
const {
Client,
Collection,
Intents
} = require('discord.js');
const chalk = require('chalk')
const config = require('./config.json');
const client = new Client({
intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES, Intents.FLAGS.GUILD_MEMBERS],
});
const Discord = require('discord.js');
client.discord = Discord;
client.config = config;
client.commands = new Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.data.name, command);
};
const eventFiles = fs.readdirSync('./events').filter(file => file.endsWith('.js'));
for (const file of eventFiles) {
const event = require(`./events/${file}`);
client.on(event.name, (...args) => event.execute(...args, client));
};
client.on('interactionCreate', async interaction => {
if (!interaction.isCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction, client, config);
} catch (error) {
console.error(error);
return interaction.reply({
content: 'There was an error while executing this command!',
ephemeral: true
});
};
});
client.login(require('./config.json').token);