From 1cf70f15d387f48b8758ab114b214bd3b9b83bdd Mon Sep 17 00:00:00 2001 From: Jason Stallings Date: Sat, 16 Apr 2016 12:08:46 -0500 Subject: [PATCH] Un-mix up the deltaX and deltaY. --- src/mouse.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/mouse.c b/src/mouse.c index a373c894..bdbea2b1 100644 --- a/src/mouse.c +++ b/src/mouse.c @@ -77,11 +77,11 @@ void moveMouse(MMPoint point) CGPoint mouse = CGEventGetLocation(get); // Calculate the deltas. - int64_t deltaX = point.x - mouse.x; - int64_t deltaY = point.y -mouse.y; + int64_t deltaX = point.x - mouse.x; + int64_t deltaY = point.y - mouse.y; - CGEventSetIntegerValueField(move, kCGMouseEventDeltaY, deltaX); - CGEventSetIntegerValueField(move, kCGMouseEventDeltaX, deltaY); + CGEventSetIntegerValueField(move, kCGMouseEventDeltaX, deltaX); + CGEventSetIntegerValueField(move, kCGMouseEventDeltaY, deltaY); CGEventPost(kCGSessionEventTap, move); CFRelease(get);