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I can helps to port Ogl to WebGPU, i already have some experience with WebGPU for game.
https://github.com/sciner/webcraft/tree/main/www/js/renders/webgpu
It has not consistent, but on ogl-webgl rails can be more stable. Shared API over abstraction layer can use how and Webgl and Webgpu API's selectable
The text was updated successfully, but these errors were encountered:
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I can helps to port Ogl to WebGPU, i already have some experience with WebGPU for game.
https://github.com/sciner/webcraft/tree/main/www/js/renders/webgpu
It has not consistent, but on ogl-webgl rails can be more stable.
Shared API over abstraction layer can use how and Webgl and Webgpu API's selectable
The text was updated successfully, but these errors were encountered: