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script.js
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const NUMBER_OF_GUESSES = 3;
let guessesRemaining = NUMBER_OF_GUESSES;
let currentGuess = [];
let nextLetter = 0;
let rightGuessString;
let nextPoke = document.getElementById("nextBtn");
toastr.options = {
timeOut: 0,
extendedTimeOut: 100,
tapToDismiss: true,
debug: false,
fadeOut: 10,
positionClass: "toast-top-center"
};
var radios = document.getElementsByName("myRadio");
for (var i = 0; i < radios.length; i++) {
radios[i].addEventListener("click", function() {
for (var j = 0; j < radios.length; j++) {
if (radios[j] !== this) {
radios[j].checked = false;
}
}
});
}
function setSelectedValue() {
const selectedValue = document.querySelector('input[name="myRadio"]:checked').value;
sessionStorage.setItem('selectedValue', selectedValue);
window.location.href = 'game.html';
}
function selectGeneration() {
window.location.href = 'poke.html';
}
const selectedValue = sessionStorage.getItem('selectedValue');
const pokemonGroup = parseInt(selectedValue);
const picture = document.getElementById("picture");
const name = document.getElementById("name");
const type = document.getElementById("type");
const ability = document.getElementById("ability");
const weight = document.getElementById("weight");
const id = document.getElementById("id");
const button = document.getElementById("myBtn");
const numColumn = document.getElementById("column");
button.addEventListener("mousedown", runGame);
nextPoke.addEventListener("mousedown", runGame);
function runGame() {
toastr.clear();
cleanKeyBoard();
nextPoke.disabled = false;
guessesRemaining = NUMBER_OF_GUESSES;
currentGuess = [];
nextLetter = 0;
let pokemonId = 0;
if (pokemonGroup === 1) { // 1 to 151
pokemonId = Math.floor(Math.random() * 151) + 1;
} else if (pokemonGroup === 2) { // 152 to 251
pokemonId = Math.floor(Math.random() * 251) + 152;
} else if (pokemonGroup === 3) { // 252 to 386
pokemonId = Math.floor(Math.random() * 386) + 252;
} else if (pokemonGroup === 4) { // 387 to 493
pokemonId = Math.floor(Math.random() * 493) + 387;
} else if (pokemonGroup === 5) { // 494 to 649
pokemonId = Math.floor(Math.random() * 649) + 494;
} else if (pokemonGroup === 6) { // 650 to 721
pokemonId = Math.floor(Math.random() * 721) + 650;
} else if (pokemonGroup === 7) { // 722 to 809
pokemonId = Math.floor(Math.random() * 809) + 722;
} else if (pokemonGroup === 8) { // 810 to 905
pokemonId = Math.floor(Math.random() * 905) + 810;
} else if (pokemonGroup === 9) { // 906 to 1016
pokemonId = Math.floor(Math.random() * 1016) + 906;
} else if (pokemonGroup === 10) { // all
pokemonId = Math.floor(Math.random() * 1016) + 1;
}
fetch(`https://pokeapi.co/api/v2/pokemon/${pokemonId}`)
.then(response => response.json())
.then(pokemon => {
console.log(pokemon)
name.innerHTML = pokemon['name']
numColumn.innerHTML = name.innerText.length
id.innerText = pokemon['id']
type.innerText = pokemon['types'][0]['type']['name']
ability.innerText = pokemon['abilities'][0]['ability']['name']
weight.innerText = pokemon['weight']
picture.src = pokemon['sprites']['front_default']
var r = document.querySelector(':root');
r.style.setProperty('--numColumn', name.innerText.length)
rightGuessString = name.innerText;
initBoard();
;})
}
function initBoard() {
const oldGrid = document.querySelectorAll('.letter-row');
for (let i = 0; i < oldGrid.length; i++) {
if (oldGrid[i]) {
oldGrid[i].remove();
}
}
let board = document.getElementById("game-board");
for (let i = 0; i < 3; i++) {
let row = document.createElement("div")
row.className = "letter-row"
for (let j = 0; j < name.innerText.length; j++) {
let box = document.createElement("div")
box.className = "letter-box"
box.maxLength = 1;
row.appendChild(box)
}
board.appendChild(row)
}
}
document.addEventListener("keyup", (e) => {
if (guessesRemaining === 0) {
return
}
let pressedKey = String(e.key)
if (pressedKey === "Backspace" && nextLetter !== 0) {
deleteLetter()
return
}
if (pressedKey === "Enter") {
checkGuess()
return
}
let found = pressedKey.match(/[a-z]/gi)
if (!found || found.length > 1) {
return
} else {
insertLetter(pressedKey)
}
})
function insertLetter (pressedKey) {
if (nextLetter === name.innerText.length) {
return
}
pressedKey = pressedKey.toLowerCase()
let row = document.getElementsByClassName("letter-row")[3 - guessesRemaining]
let box = row.children[nextLetter]
animateCSS(box, "pulse")
box.textContent = pressedKey
box.classList.add("filled-box")
currentGuess.push(pressedKey)
nextLetter += 1
}
function deleteLetter () {
let row = document.getElementsByClassName("letter-row")[3 - guessesRemaining]
let box = row.children[nextLetter - 1]
box.textContent = ""
box.classList.remove("filled-box")
currentGuess.pop()
nextLetter -= 1
}
function checkGuess () {
let row = document.getElementsByClassName("letter-row")[3 - guessesRemaining]
let guessString = ''
let rightGuess = Array.from(rightGuessString)
for (const val of currentGuess) {
guessString += val
}
if (guessString.length != name.innerText.length) {
toastr.error("Not enough letters!")
return
}
for (let i = 0; i < name.innerText.length; i++) {
let letterColor = ''
let box = row.children[i]
let letter = currentGuess[i]
let letterPosition = rightGuess.indexOf(currentGuess[i])
if (letterPosition === -1) {
letterColor = 'lightgrey'
} else {
if (currentGuess[i] === rightGuess[i]) {
letterColor = 'lightgreen'
} else {
letterColor = 'khaki'
}
rightGuess[letterPosition] = "#"
}
let delay = 250 * i
setTimeout(()=> {
animateCSS(box, 'flipInx')
//shade box
box.style.backgroundColor = letterColor
shadeKeyBoard(letter, letterColor)
}, delay)
}
if (guessString === rightGuessString) {
toastr.success("You guessed right! Go to next Pokemon!")
guessesRemaining = 0
return
} else {
guessesRemaining -= 1;
currentGuess = [];
nextLetter = 0;
if (guessesRemaining === 0) {
toastr.error("You've run out of guesses! Game over!")
toastr.info(`The right word was: "${rightGuessString}"`)
nextPoke.disabled = true;
}
}
}
function shadeKeyBoard(letter, color) {
for (const elem of document.getElementsByClassName("keyboard-button")) {
if (elem.textContent === letter) {
let oldColor = elem.style.backgroundColor
if (oldColor === 'lightgreen') {
return
}
if (oldColor === 'khaki' && color !== 'lightgreen') {
return
}
elem.style.backgroundColor = color
break
}
}
}
function cleanKeyBoard() {
const keys = document.querySelectorAll(".keyboard-button");
for (let i = 0; i < keys.length; i++) {
keys[i].style.backgroundColor = 'buttonface';
}
}
document.getElementById("keyboard-cont").addEventListener("click", (e) => {
const target = e.target
if (!target.classList.contains("keyboard-button")) {
return
}
let key = target.textContent
if (key === "Del") {
key = "Backspace"
}
document.dispatchEvent(new KeyboardEvent("keyup", {'key': key}))
})
const animateCSS = (element, animation, prefix = 'animate__') =>
// We create a Promise and return it
new Promise((resolve, reject) => {
const animationName = `${prefix}${animation}`;
// const node = document.querySelector(element);
const node = element
node.style.setProperty('--animate-duration', '0.3s');
node.classList.add(`${prefix}animated`, animationName);
// When the animation ends, we clean the classes and resolve the Promise
function handleAnimationEnd(event) {
event.stopPropagation();
node.classList.remove(`${prefix}animated`, animationName);
resolve('Animation ended');
}
node.addEventListener('animationend', handleAnimationEnd, {once: true});
});