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ld: library not found for -lPhysicsClientC_API #205

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rgap opened this issue Sep 28, 2019 · 0 comments
Open

ld: library not found for -lPhysicsClientC_API #205

rgap opened this issue Sep 28, 2019 · 0 comments

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@rgap
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rgap commented Sep 28, 2019

Hi,

I get this error when compiling. I have solved several compilation issues, and I got stuck in this one.

gcc -o../robot-test-tool_d .build-debug/physics-bullet.o .build-debug/assets-mesh.o .build-debug/random-world-tools.o .build-debug/render-glwidget.o .build-debug/render-hud.o .build-debug/render-simple.o .build-debug/render-simple-primitives.o .build-debug/test-tool-qt4.o -framework OpenGL pkg-config --libs Qt5Widgets Qt5OpenGL assimp bullet -lstdc++ -Wl,-undefined,dynamic_lookup -lLinearMath -lBullet3Common -lBulletCollision -lBulletDynamics -lBulletInverseDynamics -lBulletSoftBody -lPhysicsClientC_API

ld: library not found for -lPhysicsClientC_API

clang: error: linker command failed with exit code 1 (use -v to see invocation)

System: MacOS 10.13.6.

Please, what's the workaround?

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