Replies: 6 comments 4 replies
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Hi @L0Lock, thanks for your request. Great that you came up with this, it's something that has also been on my wish list for a while, and I already did some tests last year. The remaining problem is that I would like to place the data outside of the frame, which makes it difficult and takes a lot of time to implement. There was a prototype of sorts from Ubisoft that is similar to what I have in mind. However the add-on comes with a lot of dependencies and pre-installs that I would like to avoid. Don't you think it would be more helpful to place the metadata outside the frame? Or wouldn't that matter to you? Cheers, |
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Glad we share the same interests! There are many ways to make stamps, some "enlarge" the canvas of the render to put their stuff, some overlay it on the render (Blender), some make a render with a margin to cater for eventual stamps, some have options for all these methods. I think they are all valid, depends the user. If you want to go as far as building your own stamp system independant from Blender's metadata stamp, it could be entirely done with FFMPEG (at least every company i've worked at used only this far as I know), though that would mean such system isn't usable for still images or image sequences only? |
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Hi @L0Lock, I think we can have both. For the time being, we can support the built-in system with just a few resources. I created a new branch to play with: One side effect is that we can support adding new lines which doesn't seem possible out of the box. If you have the time, please download the add-on from there and report back. If you have futher ideas let's just discuss it. Cheers, |
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Hi @L0Lock, I think I've tested every possible case that came to mind, and I'm done so far. Did you have time to test? Is there anything still bothering you? Or can we merge it in the master? Cheers, |
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Hi, Sorry for the delay. It seems to work on my end as well. Just a little possible tweak; It seems to remove some extra spaces. I tried to manually align my text with spaces, I.E. below I wanted the final text to look as in the text editor: |
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Hi @L0Lock, many thanks for your feedback!
Great to have you here, updated the patch to address that: Samples:
Does that work for you? Cheers, |
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I love the variables' system for the output file name, I would also love to have the same thing usable in the Metadata's notes input, like this:
Resulting in this:
Even though many of the default variables already exist within the metadata options already, the notes provide a neat customizable one and having Loom's variables in there would make this exponentially more powerful.
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