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[SPARK-26713][CORE][followup] revert the partial fix in ShuffleBlockFetcherIterator #741
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Original file line number | Diff line number | Diff line change |
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@@ -141,14 +141,7 @@ final class ShuffleBlockFetcherIterator( | |
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/** | ||
* Whether the iterator is still active. If isZombie is true, the callback interface will no | ||
* longer place fetched blocks into [[results]] and the iterator is marked as fully consumed. | ||
* | ||
* When the iterator is inactive, [[hasNext]] and [[next]] calls will honor that as there are | ||
* cases the iterator is still being consumed. For example, ShuffledRDD + PipedRDD if the | ||
* subprocess command is failed. The task will be marked as failed, then the iterator will be | ||
* cleaned up at task completion, the [[next]] call (called in the stdin writer thread of | ||
* PipedRDD if not exited yet) may hang at [[results.take]]. The defensive check in [[hasNext]] | ||
* and [[next]] reduces the possibility of such race conditions. | ||
* longer place fetched blocks into [[results]]. | ||
*/ | ||
@GuardedBy("this") | ||
private[this] var isZombie = false | ||
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@@ -387,7 +380,7 @@ final class ShuffleBlockFetcherIterator( | |
logDebug("Got local blocks in " + Utils.getUsedTimeMs(startTime)) | ||
} | ||
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override def hasNext: Boolean = !isZombie && (numBlocksProcessed < numBlocksToFetch) | ||
override def hasNext: Boolean = numBlocksProcessed < numBlocksToFetch | ||
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/** | ||
* Fetches the next (BlockId, InputStream). If a task fails, the ManagedBuffers | ||
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@@ -399,7 +392,7 @@ final class ShuffleBlockFetcherIterator( | |
*/ | ||
override def next(): (BlockId, InputStream) = { | ||
if (!hasNext) { | ||
throw new NoSuchElementException() | ||
throw new NoSuchElementException | ||
} | ||
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numBlocksProcessed += 1 | ||
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@@ -410,7 +403,7 @@ final class ShuffleBlockFetcherIterator( | |
// then fetch it one more time if it's corrupt, throw FailureFetchResult if the second fetch | ||
// is also corrupt, so the previous stage could be retried. | ||
// For local shuffle block, throw FailureFetchResult for the first IOException. | ||
while (!isZombie && result == null) { | ||
while (result == null) { | ||
val startFetchWait = System.currentTimeMillis() | ||
result = results.take() | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This is where we hang. |
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val stopFetchWait = System.currentTimeMillis() | ||
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@@ -504,9 +497,6 @@ final class ShuffleBlockFetcherIterator( | |
fetchUpToMaxBytes() | ||
} | ||
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if (result == null) { // the iterator is already closed/cleaned up. | ||
throw new NoSuchElementException() | ||
} | ||
currentResult = result.asInstanceOf[SuccessFetchResult] | ||
(currentResult.blockId, new BufferReleasingInputStream(input, this)) | ||
} | ||
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IIUC this thread correctly, we can get race conditions on the
isZombie
flag.