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Factor out the rendering parts from the ‹three-app› basic container, so to allow:
creating multiple views of the same scene, with different point of views (that is, different cameras);
or running multiple animations next to- or on top of each other — such as a top-down perspective mini-map in a point-and-shoot game, along the main 3D scene, in first-person perspective.
Factor out the rendering parts from the ‹three-app› basic container, so to allow:
See also
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