From f8f48f55e0f7dc9aa4831c45d291b2c051a1709d Mon Sep 17 00:00:00 2001 From: Richard Davey Date: Wed, 27 Sep 2023 18:15:10 +0100 Subject: [PATCH] Update CHANGELOG-v3.61.md --- CHANGELOG-v3.61.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/CHANGELOG-v3.61.md b/CHANGELOG-v3.61.md index 617d0cdad3..d4067844de 100644 --- a/CHANGELOG-v3.61.md +++ b/CHANGELOG-v3.61.md @@ -29,6 +29,8 @@ * iOS and any browser identifying as `AppleWebKit` will now set the `Device.es2019` flag to `true`. This causes Phaser to use the native array Stable Sort. This fixes an issue where overlapping particles could flicker on iOS. Fix #6483 (thanks @mattkelliher @spayton) * The `Text.dirty` Game Object property has been removed. It wasn't used internally at all, so was just adding confusion and using space. * The Request Video Frame polyfill will now check first to see if the browser supports `HTMLVideoElement` before trying to inspect its prototype. This should help in non-browser environments. +* `Plane.originX` and `originY` are two new read-only properties that return the origin of the Plane, which is always 0.5 (thanks @rexrainbow) +* The `LoaderPlugin` will now call `removeAllListeners()` as part of its `shutdown` method, which will clear any event listeners bound to a Loader instance of the Scene, during the Scene shutdown. Fix #6633 (thanks @samme) # Bug Fixes