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neighbor.cpp
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/******************************************************/
/* */
/* neighbor.cpp - triangle neighbors of points etc. */
/* */
/******************************************************/
/* Copyright 2019,2020 Pierre Abbat.
* This file is part of PerfectTIN.
*
* PerfectTIN is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* PerfectTIN is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License and Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License
* and Lesser General Public License along with PerfectTIN. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <set>
#include "neighbor.h"
#include "tin.h"
#include "threads.h"
#include "octagon.h"
using namespace std;
vector<triangle *> triangleNeighbors(vector<point *> corners)
{
vector<triangle *> ret;
set<triangle *> tmpRet;
edge *ed,*ed0;
int i,j;
set<triangle *>::iterator k;
net.wingEdge.lock_shared();
for (i=0;i<corners.size();i++)
{
for (ed=ed0=corners[i]->line,j=0;j<net.edges.size() && (ed!=ed0 || j==0);ed=ed->next(corners[i]),j++)
tmpRet.insert(ed->tri(corners[i]));
if (ed!=ed0)
cerr<<"Winged edge corruption\n";
}
for (k=tmpRet.begin();k!=tmpRet.end();++k)
if (*k!=nullptr)
ret.push_back(*k);
net.wingEdge.unlock_shared();
return ret;
}
vector<edge *> edgeNeighbors(vector<triangle *> triangles)
{
vector<edge *> ret;
set<edge *> tmpRet;
int i;
set<edge *>::iterator k;
net.wingEdge.lock_shared();
for (i=0;i<triangles.size();i++)
{
tmpRet.insert(triangles[i]->a->edg(triangles[i]));
tmpRet.insert(triangles[i]->b->edg(triangles[i]));
tmpRet.insert(triangles[i]->c->edg(triangles[i]));
}
for (k=tmpRet.begin();k!=tmpRet.end();++k)
if (*k!=nullptr)
ret.push_back(*k);
net.wingEdge.unlock_shared();
return ret;
}
vector<point *> pointNeighbors(vector<triangle *> triangles)
{
vector<point *> ret;
set<point *> tmpRet;
int i;
set<point *>::iterator k;
net.wingEdge.lock_shared();
for (i=0;i<triangles.size();i++)
{
tmpRet.insert(triangles[i]->a);
tmpRet.insert(triangles[i]->b);
tmpRet.insert(triangles[i]->c);
}
for (k=tmpRet.begin();k!=tmpRet.end();++k)
if (*k!=nullptr)
ret.push_back(*k);
net.wingEdge.unlock_shared();
return ret;
}