A SeededUEAsset is the minimum data sent from UE required to create an asset within Pieces. Fragment & file are both optional properties however we will throw an internal error if both fragment and file are passed through or if both are undefined.
Name | Type | Description | Notes |
---|---|---|---|
Schema | EmbeddedModelSchema | [optional] | |
Name | string | (optional) name is the name of the file | [optional] |
Ext | ClassificationSpecificEnum | [optional] | |
Format | SeededFormat | ||
Description | string | [optional] |