v0.2.3
Pre-release
Pre-release
Addons files contain GDExtension binary for MacOS, Windows, Linux, Web and Android.
Version
- v0.2.3
Godot Version
- v4.2.2
How To Use
Plugin
- Download and Extract files under
Assets
below. Ignore the files labeledSource code
. - Copy
addons
folder to youraddons
project folder. - Please Keep the plugin directory to
addons/net.yarvis.pixel_pen
. - In Godot
Project Settings / Plugins
, ensure that PixelPen is enabled. - Select
Project / Reload Current Project
to restart. - In the top of the right side after Assetlib you should see PixelPen Button.
- Click this button to show PixelPen Window.
Note
MacOS
- Read support.apple.com
- Control-click
res://addons/net.yarvis.pixel_pen/bin/libpixelpen.macos.debug.framework/libpixelpen.macos.debug
. - Control-click
res://addons/net.yarvis.pixel_pen/bin/libpixelpen.macos.release.framework/libpixelpen.macos.release
. - Open it once with any app.
Application
- Follow above instructions.
- Set
res://addons/net.yarvis.pixel_pen/editor/editor_main_ui.tscn
as your main scene. - Export project for your targeted platform. https://docs.godotengine.org/en/stable/tutorials/export/exporting_projects.html
What's Changed
- Add zoom with mouse wheel in import window by @bayu-sw in #1
- Add preferences window by @bayu-sw in #2
- Allow disable plugin by @bayu-sw in #3
- Add multiple onion skin frame by @bayu-sw in #4
- Change plugin version number to v0.2.3 by @bayu-sw in #5
Full Changelog: v0.2.2...v0.2.3