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When the game creator is waiting for players to join, s/he can forcefully start the game. This button is shown in the GameRoom view. The bug is, how the button doesn't get disabled when user clicks on it.
The text was updated successfully, but these errors were encountered:
Almost all other actionable buttons have the loading property set based on the user interaction. This button can probably use the same logic, but it needs to be tested to see if there are any side effects before raising a PR. We currently don't have unit tests set up for the UI.
When the game creator is waiting for players to join, s/he can forcefully start the game. This button is shown in the GameRoom view. The bug is, how the button doesn't get disabled when user clicks on it.
The text was updated successfully, but these errors were encountered: