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index.js
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let player={
name:"Prakh",
chips: 145
}
let cards=[]
let sum=0
let hasBlackjack=false
let isAlive=false
let message=""
let playerEl=document.getElementById("player-el")
messageEl=document.getElementById("message-el")
sumEl=document.getElementById("sum-el")
cardEl=document.getElementById("card-el")
playerEl.textContent=player.name+": $"+player.chips
function getRandomCard()
{
let ran= Math.floor(Math.random()*13 )+1
if (ran>10)
{
return 10
}
else if (ran==1)
{
return 11
}
else
{
return ran
}
}
function startgame()
{
isAlive=true
let firstCard=getRandomCard()
let secondCard=getRandomCard()
cards=[firstCard,secondCard];
sum=cards[0]+cards[1]
rendergame()
}
function rendergame()
{
cardEl.textContent="Card: "
for (let i=0; i<cards.length;i++)
{
cardEl.textContent+=cards[i]+" "
}
sumEl.textContent="Sum: " + sum
if (sum<=20)
{
message="Do you want to draw a new card:"
}
else if(sum==21)
{
message="You got blackjack"
hasBlackjack=true
}
else if(sum>21)
{
message="You are out"
isAlive=false
}
messageEl.textContent=message
console.log(message)
}
function newcard()
{
if (isAlive==true && hasBlackjack==false)
{
let card=getRandomCard()
sum+=card
cards.push(card)
rendergame()
}
}