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Fix focussing previous buffer when closing NERDTree #801

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Feb 2, 2018
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15 changes: 12 additions & 3 deletions lib/nerdtree/nerdtree.vim
Original file line number Diff line number Diff line change
Expand Up @@ -38,17 +38,26 @@ function! s:NERDTree.Close()
endif

if winnr("$") != 1
" Use the window ID to identify the currently active window or fall
" back on the buffer ID if win_getid/win_gotoid are not available, in
" which case we'll focus an arbitrary window showing the buffer.
let l:useWinId = exists('*win_getid') && exists('*win_gotoid')

if winnr() == s:NERDTree.GetWinNum()
call nerdtree#exec("wincmd p")
let bufnr = bufnr("")
let l:activeBufOrWin = l:useWinId ? win_getid() : bufnr("")
call nerdtree#exec("wincmd p")
else
let bufnr = bufnr("")
let l:activeBufOrWin = l:useWinId ? win_getid() : bufnr("")
endif

call nerdtree#exec(s:NERDTree.GetWinNum() . " wincmd w")
close
call nerdtree#exec(bufwinnr(bufnr) . " wincmd w")
if l:useWinId
call nerdtree#exec("call win_gotoid(" . l:activeBufOrWin . ")")
else
call nerdtree#exec(bufwinnr(l:activeBufOrWin) . " wincmd w")
endif
else
close
endif
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