From da82339069fadd31dd4a4310976d6c86355a6ffd Mon Sep 17 00:00:00 2001 From: Rangi42 Date: Tue, 28 Jan 2025 22:49:54 -0500 Subject: [PATCH] Consistently capitalize `ASSERT` directives --- data/moves/moves.asm | 2 +- engine/battle/core.asm | 4 ++-- engine/battle/effects.asm | 4 ++-- engine/events/poison.asm | 2 +- engine/items/item_effects.asm | 2 +- engine/items/town_map.asm | 2 +- engine/menus/main_menu.asm | 14 +++++++------- engine/movie/oak_speech/init_player_data.asm | 2 +- engine/movie/title.asm | 4 ++-- engine/overworld/player_state.asm | 2 +- engine/pokemon/evos_moves.asm | 2 +- engine/slots/slot_machine.asm | 2 +- home/list_menu.asm | 4 ++-- home/text_script.asm | 2 +- scripts/HallOfFame.asm | 2 +- 15 files changed, 25 insertions(+), 25 deletions(-) diff --git a/data/moves/moves.asm b/data/moves/moves.asm index f435ab6b99..ac638721ac 100644 --- a/data/moves/moves.asm +++ b/data/moves/moves.asm @@ -5,7 +5,7 @@ MACRO move db \4 ; type db \5 percent ; accuracy db \6 ; pp - assert \6 <= 40, "PP must be 40 or less" + ASSERT \6 <= 40, "PP must be 40 or less" ENDM Moves: diff --git a/engine/battle/core.asm b/engine/battle/core.asm index a951a0729a..947a2dec49 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -5156,7 +5156,7 @@ MetronomePickMove: and a jr z, .pickMoveLoop cp STRUGGLE - assert NUM_ATTACKS == STRUGGLE ; random numbers greater than STRUGGLE are not moves + ASSERT NUM_ATTACKS == STRUGGLE ; random numbers greater than STRUGGLE are not moves jr nc, .pickMoveLoop cp METRONOME jr z, .pickMoveLoop @@ -6754,7 +6754,7 @@ HandleExplodingAnimation: ret nz ld a, ANIMATIONTYPE_SHAKE_SCREEN_HORIZONTALLY_LIGHT ld [wAnimationType], a - assert ANIMATIONTYPE_SHAKE_SCREEN_HORIZONTALLY_LIGHT == MEGA_PUNCH + ASSERT ANIMATIONTYPE_SHAKE_SCREEN_HORIZONTALLY_LIGHT == MEGA_PUNCH ; ld a, MEGA_PUNCH ; fallthrough PlayMoveAnimation: diff --git a/engine/battle/effects.asm b/engine/battle/effects.asm index 47b1331102..439e41e244 100644 --- a/engine/battle/effects.asm +++ b/engine/battle/effects.asm @@ -216,8 +216,8 @@ FreezeBurnParalyzeEffect: jr c, .regular_effectiveness ; extra effectiveness ld b, 30 percent + 1 - assert PARALYZE_SIDE_EFFECT2 - PARALYZE_SIDE_EFFECT1 == BURN_SIDE_EFFECT2 - BURN_SIDE_EFFECT1 - assert PARALYZE_SIDE_EFFECT2 - PARALYZE_SIDE_EFFECT1 == FREEZE_SIDE_EFFECT2 - FREEZE_SIDE_EFFECT1 + ASSERT PARALYZE_SIDE_EFFECT2 - PARALYZE_SIDE_EFFECT1 == BURN_SIDE_EFFECT2 - BURN_SIDE_EFFECT1 + ASSERT PARALYZE_SIDE_EFFECT2 - PARALYZE_SIDE_EFFECT1 == FREEZE_SIDE_EFFECT2 - FREEZE_SIDE_EFFECT1 sub PARALYZE_SIDE_EFFECT2 - PARALYZE_SIDE_EFFECT1 ; treat extra effective as regular from now on .regular_effectiveness push af diff --git a/engine/events/poison.asm b/engine/events/poison.asm index c0b4a18f43..beb1a31239 100644 --- a/engine/events/poison.asm +++ b/engine/events/poison.asm @@ -1,6 +1,6 @@ ApplyOutOfBattlePoisonDamage: ld a, [wStatusFlags5] - assert BIT_SCRIPTED_MOVEMENT_STATE == 7 + ASSERT BIT_SCRIPTED_MOVEMENT_STATE == 7 add a ; overflows scripted movement state bit into carry flag jp c, .noBlackOut ; no black out if joypad states are being simulated ld a, [wPartyCount] diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm index 9643412ca4..d38391b773 100644 --- a/engine/items/item_effects.asm +++ b/engine/items/item_effects.asm @@ -2512,7 +2512,7 @@ GetMaxPP: and %11000000 ; get PP Up count pop bc or b ; place normal max PP in 6 lower bits of a - assert wMoveData + MOVE_PP + 1 == wPPUpCountAndMaxPP + ASSERT wMoveData + MOVE_PP + 1 == wPPUpCountAndMaxPP ld h, d ld l, e inc hl ; hl = wPPUpCountAndMaxPP diff --git a/engine/items/town_map.asm b/engine/items/town_map.asm index cac6f2ddc9..1890329423 100644 --- a/engine/items/town_map.asm +++ b/engine/items/town_map.asm @@ -212,7 +212,7 @@ LoadTownMap_Fly:: ld [wDestinationMap], a ld hl, wStatusFlags6 set BIT_FLY_WARP, [hl] - assert wStatusFlags6 + 1 == wStatusFlags7 + ASSERT wStatusFlags6 + 1 == wStatusFlags7 inc hl set BIT_USED_FLY, [hl] .pressedB diff --git a/engine/menus/main_menu.asm b/engine/menus/main_menu.asm index 60bcfcbd88..4b430f6a16 100644 --- a/engine/menus/main_menu.asm +++ b/engine/menus/main_menu.asm @@ -155,21 +155,21 @@ LinkMenu: ld hl, wTopMenuItemY ld a, 7 ld [hli], a - assert wTopMenuItemY + 1 == wTopMenuItemX + ASSERT wTopMenuItemY + 1 == wTopMenuItemX ld a, 6 ld [hli], a - assert wTopMenuItemX + 1 == wCurrentMenuItem + ASSERT wTopMenuItemX + 1 == wCurrentMenuItem xor a ld [hli], a inc hl - assert wCurrentMenuItem + 2 == wMaxMenuItem + ASSERT wCurrentMenuItem + 2 == wMaxMenuItem ld a, 2 ld [hli], a - assert wMaxMenuItem + 1 == wMenuWatchedKeys - assert 2 + 1 == A_BUTTON | B_BUTTON + ASSERT wMaxMenuItem + 1 == wMenuWatchedKeys + ASSERT 2 + 1 == A_BUTTON | B_BUTTON inc a ld [hli], a - assert wMenuWatchedKeys + 1 == wLastMenuItem + ASSERT wMenuWatchedKeys + 1 == wLastMenuItem xor a ld [hl], a .waitForInputLoop @@ -468,7 +468,7 @@ DisplayOptionMenu: xor a ld [wCurrentMenuItem], a ld [wLastMenuItem], a - assert BIT_FAST_TEXT_DELAY == 0 + ASSERT BIT_FAST_TEXT_DELAY == 0 inc a ; 1 << BIT_FAST_TEXT_DELAY ld [wLetterPrintingDelayFlags], a ld [wOptionsCancelCursorX], a diff --git a/engine/movie/oak_speech/init_player_data.asm b/engine/movie/oak_speech/init_player_data.asm index 6b0a1a112e..843eb96e5c 100644 --- a/engine/movie/oak_speech/init_player_data.asm +++ b/engine/movie/oak_speech/init_player_data.asm @@ -34,7 +34,7 @@ DEF START_MONEY EQU $3000 ld hl, wObtainedBadges ld [hli], a - assert wObtainedBadges + 1 == wUnusedObtainedBadges + ASSERT wObtainedBadges + 1 == wUnusedObtainedBadges ld [hl], a ld hl, wPlayerCoins diff --git a/engine/movie/title.asm b/engine/movie/title.asm index 3c7ca27db6..1b2b5e3be6 100644 --- a/engine/movie/title.asm +++ b/engine/movie/title.asm @@ -17,9 +17,9 @@ PrepareTitleScreen:: ld [wLetterPrintingDelayFlags], a ld hl, wStatusFlags6 ld [hli], a - assert wStatusFlags6 + 1 == wStatusFlags7 + ASSERT wStatusFlags6 + 1 == wStatusFlags7 ld [hli], a - assert wStatusFlags7 + 1 == wElite4Flags + ASSERT wStatusFlags7 + 1 == wElite4Flags ld [hl], a ld a, BANK(Music_TitleScreen) ld [wAudioROMBank], a diff --git a/engine/overworld/player_state.asm b/engine/overworld/player_state.asm index 4da437da94..a5d3ee3ec7 100644 --- a/engine/overworld/player_state.asm +++ b/engine/overworld/player_state.asm @@ -403,7 +403,7 @@ CheckForBoulderCollisionWithSprites: ld a, [hli] ld b, a ldh a, [hPlayerFacing] - assert BIT_FACING_DOWN == 0 + ASSERT BIT_FACING_DOWN == 0 rrca jr c, .pushingDown ; pushing up diff --git a/engine/pokemon/evos_moves.asm b/engine/pokemon/evos_moves.asm index 268e522ab6..f88960fd02 100644 --- a/engine/pokemon/evos_moves.asm +++ b/engine/pokemon/evos_moves.asm @@ -260,7 +260,7 @@ Evolution_PartyMonLoop: ; loop over party mons RenameEvolvedMon: ; Renames the mon to its new, evolved form's standard name unless it had a ; nickname, in which case the nickname is kept. - assert wCurSpecies == wNameListIndex ; save+restore wCurSpecies while using wNameListIndex + ASSERT wCurSpecies == wNameListIndex ; save+restore wCurSpecies while using wNameListIndex ld a, [wCurSpecies] push af ld a, [wMonHIndex] diff --git a/engine/slots/slot_machine.asm b/engine/slots/slot_machine.asm index 1ed24a1a8b..6cd9816cf0 100644 --- a/engine/slots/slot_machine.asm +++ b/engine/slots/slot_machine.asm @@ -1,7 +1,7 @@ PromptUserToPlaySlots: call SaveScreenTilesToBuffer2 ld a, BANK(DisplayTextIDInit) - assert BANK(DisplayTextIDInit) == 1 << BIT_NO_AUTO_TEXT_BOX + ASSERT BANK(DisplayTextIDInit) == 1 << BIT_NO_AUTO_TEXT_BOX ld [wAutoTextBoxDrawingControl], a ; 1 << BIT_NO_AUTO_TEXT_BOX ld b, a ; BANK(DisplayTextIDInit) ld hl, DisplayTextIDInit diff --git a/home/list_menu.asm b/home/list_menu.asm index f04684a3fc..646e7b7f2a 100644 --- a/home/list_menu.asm +++ b/home/list_menu.asm @@ -129,7 +129,7 @@ DisplayListMenuIDLoop:: and a ; PCPOKEMONLISTMENU? jr z, .pokemonList ; if it's an item menu - assert wCurListMenuItem == wCurItem + ASSERT wCurListMenuItem == wCurItem push hl call GetItemPrice pop hl @@ -147,7 +147,7 @@ DisplayListMenuIDLoop:: call GetName jr .storeChosenEntry .pokemonList - assert wCurListMenuItem == wCurPartySpecies + ASSERT wCurListMenuItem == wCurPartySpecies ld hl, wPartyCount ld a, [wListPointer] cp l ; is it a list of party pokemon or box pokemon? diff --git a/home/text_script.asm b/home/text_script.asm index c1606371eb..f3015b6657 100644 --- a/home/text_script.asm +++ b/home/text_script.asm @@ -1,7 +1,7 @@ ; this function is used to display sign messages, sprite dialog, etc. ; INPUT: [hSpriteIndex] = sprite ID or [hTextID] = text ID DisplayTextID:: - assert hSpriteIndex == hTextID ; these are at the same memory location + ASSERT hSpriteIndex == hTextID ; these are at the same memory location ldh a, [hLoadedROMBank] push af farcall DisplayTextIDInit ; initialization diff --git a/scripts/HallOfFame.asm b/scripts/HallOfFame.asm index ed3d2a731f..4714e6c646 100644 --- a/scripts/HallOfFame.asm +++ b/scripts/HallOfFame.asm @@ -31,7 +31,7 @@ HallOfFameResetEventsAndSaveScript: ld [wLetterPrintingDelayFlags], a ld hl, wStatusFlags7 res BIT_NO_MAP_MUSIC, [hl] - assert wStatusFlags7 + 1 == wElite4Flags + ASSERT wStatusFlags7 + 1 == wElite4Flags inc hl set BIT_UNUSED_BEAT_ELITE_4, [hl] ; debug, unused? xor a ; SCRIPT_*_DEFAULT