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Optimize memory usage #156

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Alexander-Ploskin opened this issue Apr 3, 2023 · 0 comments
Open

Optimize memory usage #156

Alexander-Ploskin opened this issue Apr 3, 2023 · 0 comments

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@Alexander-Ploskin
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Alexander-Ploskin commented Apr 3, 2023

Now planes points are stored both in FrameDrawer's buffer and in the PlaneFrameElement. It provokes a lot of redundant memory allocations. Use FrameDrawer's buffer everywhere plane's points is needed, parser can write plane into the buffer directly instead of creation of thousands of points

@Alexander-Ploskin Alexander-Ploskin converted this from a draft issue Apr 3, 2023
@Alexander-Ploskin Alexander-Ploskin moved this from Todo to Backlog in SLAM Landmarks visualizer Apr 10, 2023
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