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pubspec.yaml
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name: psyc_fit
version: 0.0.1+1
description: Fitness App
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
environment:
sdk: ">=2.12.0 <3.0.0"
dependencies:
cupertino_icons: ^1.0.0
flutter:
sdk: flutter
# flutter_unity_widget: ^2022.1.7+1
pointer_interceptor: ^0.9.3+2
get_it: ^7.2.0
# For state management
bloc: ^8.0.1
# Allows value based equality for our classes e.g Eat() == Eat() is true
equatable: ^2.0.3
# Generates code for us by providing annotations we can use
injectable: ^1.5.3
# Allows converting json to dart class and back
json_annotation: ^4.4.0
# Allows easier routing
auto_route: ^5.0.1
awesome_notifications: ^0.6.21
permission_handler: ^10.1.0
path_provider: ^2.0.11
google_sign_in: ^5.4.2
flutter_signin_button: ^2.0.0
objectbox: ^1.6.2
objectbox_flutter_libs: any
font_awesome_flutter: ^9.0.0
hexcolor: ^2.0.4
http: ^0.13.5
firebase_core: ^1.21.1
firebase_crashlytics: ^2.8.9
firebase_analytics: ^9.3.3
firebase_auth: ^3.7.0
cloud_firestore: ^3.4.6
firebase_messaging: ^13.0.0
firebase_remote_config: ^2.0.16
# firebase_performance: ^0.8.2+4
dev_dependencies:
flutter_test:
sdk: flutter
injectable_generator:
build_runner: ^2.2.0
auto_route_generator: ^5.0.1
json_serializable: ^6.1.3
bloc_test: ^9.0.1
mockito: ^5.3.0
flutter_launcher_icons: ^0.9.2
objectbox_generator: any
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/exercise.json
- assets/login.jpg
- assets/tick.png
- assets/avatars/avatar-1.jpg
- assets/avatars/avatar-2.jpg
- assets/avatars/avatar-3.jpg
- assets/avatars/avatar-4.jpg
- assets/avatars/avatar-5.jpg
- assets/avatars/avatar-6.jpg
- assets/avatars/default-avatar.jpg
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages