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Add nano keymap for modding Spooka light (#3953)
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ifndef QUANTUM_DIR | ||
include ../../../../Makefile | ||
endif | ||
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/* | ||
Copyright 2018 Danny Nguyen <[email protected]> | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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#undef RGBLED_NUM | ||
#define RGBLIGHT_ANIMATIONS | ||
#define RGBLED_NUM 12 | ||
#define RGBLIGHT_HUE_STEP 8 | ||
#define RGBLIGHT_SAT_STEP 8 | ||
#define RGBLIGHT_VAL_STEP 8 |
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#include QMK_KEYBOARD_H | ||
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#define _MAIN 0 | ||
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#define _______ KC_TRNS | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
[_MAIN] = LAYOUT( | ||
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, | ||
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD | ||
) | ||
}; |
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