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CHANGELOG.md

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CHANGELOG

v2.1.0 (2024-06-06)

  • Update unit info with:

    • Base game balance 120799
  • Support updated for mods:

    • Legion 1.30.1-120799
    • Second Wave 0.14.2
    • Section 17 0.8.2
    • Thorosmen 2.4.2

Submods

Legion support was moved from the main HyPA mod to a dependency submod for improved license compliance capabilities. Players should not notice any differences in behavior.

Legion 1.30.1.0

  • Supports Legion 1.30.1-120799

Compatibility Patches

Thorosmen 2.4.2.0

  • Supports Thorosmen 2.4.2

v2.0.0a (2024-02-07)

Base mod has no changes

Submods

Legion 1.29.0.1

  • Is now correctly disabled when you disable HyPA.

v2.0.0 (2024-02-06)

This HyPA update has a high chance of breaking things. Initial testing has shown that things are working fine. There is a decent likelihood that issues will have to be addressed as they appear in the near future.

  • Update unit info with:

    • Base game balance 116982
      • Support for Custom_58
        • This will fix compatibility with AIs and effect mods
  • Support removed from deprecated mods:

    • Celestial Expansion and Celestial Expansion Addon
  • Support updated for mods:

    • Legion 1.29.0-116982
    • Bug Faction 1.30
    • Second Wave 0.14.1
    • Section 17 0.7.0
    • Upgradable Turrets 1.13
    • Dozer 1.1.1

Submods

Legion support was moved from the main HyPA mod to a dependency submod for improved license compliance capabilities. Players should not notice any differences in behavior.

Legion 1.29.0.0

  • Supports Legion 1.29.0-116982

Compatibility Patches

Thorosmen 2.3.9.0

  • Supports Thorosmen 2.3.9

Telemazer go BRRR 0.3.0.0

  • Supports Telemazer go BRRR 0.3.0

v1.4.2 (2023-05-19)

  • Support updated for mods:
    • Legion 1.27.0-116931
    • Bug Faction 1.16

Compatibility Patches

Celestial Expansion 2.5.0.0

  • Supports Celestial Expansion 2.5.0-up0 and Celestial Expansion Additional 2.5.0-up0

Thorosmen 2.1.4.0

  • Supports Thorosmen 2.1.4

Telemazer go BRRR 0.2.0.1

  • Fix dependency issues

v1.4.1 (2023-04-21)

  • Mod description edited to include Legion license information.

v1.4.0 (2023-04-21)

  • Update unit info with:

    • Base game balance 116931
  • Second-class support (via compatibility patch) added for:

    • Telemazer go BRRR v0.2.0

Compatibility Patches

Celestial Expansion v2.0.0.0

  • Supports Celestial Expansion v2.0.0-up0 and Celestial Expansion Additional v2.0.0-up0

Telemazer go BRRR v0.2.0.0

  • Supports Telemazer go BRRR v0.2.0

Thorosmen v2.1.2.0

  • Supports Thorosmen v2.1.2

v1.3.1 (2023-04-16)

  • New mod compatibility patch system for handling second-class support
  • Thorosmen support from main HyPA mod to a compatibility patch
    • Manhattans should behave normally again
    • MLA Anti-nukes should work properly against Legion Nukes.
  • Second-class support (via compatibility patch) added for:
    • Celestial Expansion v1.0.3-up1
    • Celestial Expansion Additional v1.0.7-up0

Compatibility Patches

Thorosmen v2.1.0.0

  • Supports Thorosmen v2.1.0

Celestial Expansion v1.0.3.0

  • Supports Celestial Expansion v1.0.3-up1 and Celestial Expansion Additional v1.0.7-up0

Redenbacher-EX

  • Redenbacher-EX updates will be unbound from HyPA updates
    • Future Redenbacher-EX updates may be created on an ad-hoc basis
    • Future Redenbacher-EX updates will have their own changelog.
    • Future Redenbacher-EX updates will have different versioning from HyPA.
    • Redenbacher-EX is unlikely to have compatibility patch support for mods that require it.

v1.3.0 (2023-03-18)

  • Temporarily disable support for Thorosmen
    • This will improve support for other supported mods, such as Legion
    • Support for Thorosmen will be brought back in the near future

v1.2.0 (2023-02-20)

  • Fix a mod order bug that primarily affects Section 17

    • The Experimental Gantry will be buildable again
    • Experimentals will not be buildable from T2 factories
  • Support updated for mods:

    • Second Wave v0.12.3
    • Thorosmen v1.9.0

Known Issues

  • Thorosmen has Class 2 Support due to partial conflicts with Section 17
    • The following units are built from the Section 17 Experimental Gantry instead of their normal methods:
      • Lawnmower
      • Toblerone
      • LZ 130 Hindenburg
      • Thorondor
    • These units cannot be built without Section 17 enabled in addition to Thorosmen

v1.1.4a (2023-02-14)

  • Support maintained (no relevant changes) for mod:
    • Thorosmen v1.8.8

v1.1.4 (2023-02-11)

HyPA

  • Fix missing lobby chat text

v1.1.3 (2023-02-11)

  • Support updated for mods:
    • Section 17 v0.5.0
    • Dozer v1.0.2

HyPA

  • Lobby chat now contains a warning that HyPA is active + an explanation
  • A message is sent at the start of a match explaining that HyPA is active + an explanation
  • Commander health multiplier: 3 -> 2
  • Commander metal value multiplier: 3 -> 2
  • Pseudo-production weapon recharge rates: 1.5x -> 2.0x:
    • Legion Necromancer
    • Bug Matriarch
    • Section 17 Sigma (Avengers and Slammers)
    • Section 17 Dox Materializer
  • Bug Matriarch death spawns Bug Boomers instead of Legion Purgers (upstream mod still awaiting fix)

v1.1.2 (2023-01-31)

  • Fix base game patch number mistake in Changelog and modinfo.json

v1.1.1 (2023-01-31)

  • Support maintained (no relevant changes) for mod:
    • Thorosmen 1.8.6

HyPA

  • Commander health is now multiplied by 3
  • Commander metal value is now multiplied by 3
  • Lob now recharges and fires 2x faster instead of 1.5x

Redenbacher-EX

  • Fixed Bug Commander not receiving Commander buffs

v1.1.0 (2023-01-20)

  • Support added for new mods:
    • Bug faction 1.11
    • Upgradable Turrets 1.11
    • Thorosmen 1.8.5

v1.0.1 (2022-12-27)

  • Update unit info with:
    • Base game balance 116400
    • Legion 1.26.0-116242
    • Second Wave 0.12.0
    • Section 17 0.4.0

v1.0.0 (2021-05-31)

HyPA

  • Fix bug preventing commander from receiving faster attack speed

Redenbacher-EX

  • Create new mode with further enhanced stats

v0.9.6 (2021-04-13)

  • Add support for mods:
    • Legion
    • Second Wave
    • Section 17
    • Dozer
  • Energy and time ammo weapons are handled differently from before
    • Ammo per shot and ammo capacity are divided by 1.5
    • Ammo demand is no longer multiplied by 1.5
    • Metal ammo weapon behavior remains how it previously was (ammo demand x1.5)