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Timeouts with multiple synapse servers #3472

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err508 opened this issue Feb 12, 2019 · 1 comment
Closed

Timeouts with multiple synapse servers #3472

err508 opened this issue Feb 12, 2019 · 1 comment
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Component / Transport Transport related issues State / Investigating For issues that are currently being looked into before labeling further

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@err508
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err508 commented Feb 12, 2019

Problem Definition

Found during #3385.

There are some problems when different clients use different synapse servers.

  • UserPresence updates when a client goes offline are propagated slowly and if the client was sending messages before that, the greenlet handling the UserPresence update caused by the client going offline might be processed before the UserPresence update caused by the message, leading to inconsistent UserPresence state.
  • Creating a room and inviting a user on multiple servers takes longer (especially for private rooms) than joining the room for the invitees, which leads to timeouts on their side.
  • Local synapse servers are considerably slower on Linux when compared to OSX, which leads to flakiness with our Linux CI
  • As a result, testing with multiple synapse servers is considerably slower, is yet needed due the issues described above but leads to bloating the build.

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@err508 err508 added Component / Transport Transport related issues State / Investigating For issues that are currently being looked into before labeling further labels Feb 12, 2019
@ulope ulope added the P1 label Feb 18, 2019
@rakanalh rakanalh removed the P1 label Oct 28, 2019
@ulope
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ulope commented Jan 13, 2020

We haven't seen timeouts in that area of the integration tests for a while now.
Closing.

@ulope ulope closed this as completed Jan 13, 2020
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