Design a data structure that follows the constraints of a Least Recently Used (LRU) cache.
Implement the LRUCache
class:
LRUCache(int capacity)
Initialize the LRU cache with positive sizecapacity
.int get(int key)
Return the value of thekey
if the key exists, otherwise return-1
.void put(int key, int value)
Update the value of thekey
if thekey
exists. Otherwise, add thekey-value
pair to the cache. If the number of keys exceeds thecapacity
from this operation, evict the least recently used key.
Follow up:
Could you do get
and put
in O(1)
time complexity?
Example 1:
Input ["LRUCache", "put", "put", "get", "put", "get", "put", "get", "get", "get"] [[2], [1, 1], [2, 2], [1], [3, 3], [2], [4, 4], [1], [3], [4]] Output [null, null, null, 1, null, -1, null, -1, 3, 4] Explanation LRUCache lRUCache = new LRUCache(2); lRUCache.put(1, 1); // cache is {1=1} lRUCache.put(2, 2); // cache is {1=1, 2=2} lRUCache.get(1); // return 1 lRUCache.put(3, 3); // LRU key was 2, evicts key 2, cache is {1=1, 3=3} lRUCache.get(2); // returns -1 (not found) lRUCache.put(4, 4); // LRU key was 1, evicts key 1, cache is {4=4, 3=3} lRUCache.get(1); // return -1 (not found) lRUCache.get(3); // return 3 lRUCache.get(4); // return 4
Constraints:
1 <= capacity <= 3000
0 <= key <= 3000
0 <= value <= 104
- At most
3 * 104
calls will be made toget
andput
.
class Node:
def __init__(self, key=0, value=0):
self.key = key
self.value = value
self.prev = None
self.next = None
class LRUCache:
def __init__(self, capacity: int):
self.size = 0
self.capacity = capacity
self.cache = {}
self.head = Node()
self.tail = Node()
self.head.next = self.tail
self.tail.prev = self.head
def get(self, key: int) -> int:
if key not in self.cache:
return -1
node = self.cache[key]
self._move_to_head(node)
return node.value
def put(self, key: int, value: int) -> None:
if key not in self.cache:
new_node = Node(key, value)
self.cache[key] = new_node
self._add_to_head(new_node)
self.size += 1
if self.size > self.capacity:
node = self._remove_tail()
self.cache.pop(node.key)
self.size -= 1
else:
node = self.cache[key]
node.value = value
self._move_to_head(node)
def _move_to_head(self, node):
self._remove_node(node)
self._add_to_head(node)
def _remove_node(self, node):
node.prev.next = node.next
node.next.prev = node.prev
def _add_to_head(self, node):
node.next = self.head.next
node.next.prev = node
node.prev = self.head
self.head.next = node
def _remove_tail(self):
node = self.tail.prev
self._remove_node(node)
return node
# Your LRUCache object will be instantiated and called as such:
# obj = LRUCache(capacity)
# param_1 = obj.get(key)
# obj.put(key,value)
class LRUCache {
class Node {
int key;
int value;
Node prev;
Node next;
Node() {
}
Node(int key, int value) {
this.key = key;
this.value = value;
}
}
private int size;
private int capacity;
private Map<Integer, Node> cache;
private Node head;
private Node tail;
public LRUCache(int capacity) {
this.size = 0;
this.capacity = capacity;
cache = new HashMap<>();
head = new Node();
tail = new Node();
head.next = tail;
tail.prev = head;
}
public int get(int key) {
Node node = cache.get(key);
if (node == null) {
return -1;
}
moveToHead(node);
return node.value;
}
public void put(int key, int value) {
Node node = cache.get(key);
if (node == null) {
Node newNode = new Node(key, value);
cache.put(key, newNode);
addToHead(newNode);
++size;
if (size > capacity) {
Node tail = removeTail();
cache.remove(tail.key);
--size;
}
} else {
node.value = value;
moveToHead(node);
}
}
private void moveToHead(Node node) {
removeNode(node);
addToHead(node);
}
private void removeNode(Node node) {
node.prev.next = node.next;
node.next.prev = node.prev;
}
private void addToHead(Node node) {
node.next = head.next;
head.next = node;
node.next.prev = node;
node.prev = head;
}
private Node removeTail() {
Node node = tail.prev;
removeNode(node);
return node;
}
}
/**
* Your LRUCache object will be instantiated and called as such:
* LRUCache obj = new LRUCache(capacity);
* int param_1 = obj.get(key);
* obj.put(key,value);
*/