[ENH] MNMG WCC fails on 8 GPUs with Karate data set #1796
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At first blush this appears to be due to having some partitions with no vertices and edges assigned to them.
This can be reproduced by running the C++ unit test for Karate on an 8 GPU system. I see the data partitioned on 8 GPUs as follows:
On a 4 GPU run I see the following partitioning:
I suspect this might be true for other algorithms as well.
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