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1.8.4.md

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Version 1.8.4

## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.8.4`.

🌋 IMPORTANT CHANGES 🌋

  • This was a runtime decapitalization branch introduced silently in version 1.8.0. We didn't properly announce as it was hastily merged and we were hoping that future versions of it would have fixed issues that we encountered after the merge. However, issues kept piling on and we felt the need to revert it as it was also silently breaking other features as well.
  • We will work on an alternate decapitalization option in the future.

💥 Softlock/Crash fixes 💥

🧬 General 🧬

Fixed

✨ Feature Branches ✨

TheXaman's Debug Menu:

Fixed

SBird/Karathan's Dynamic Multichoices:

Changed

TheXaman's HGSS Pokédex Plus:

Fixed

  • Multiple evolution page fixes by @Sneed69 in rh-hideout/pokeemerald-expansion#4514
    • Fixed duplicate icons when 2 or more evolution methods share the same target species (eg. Magnezone evolution via Thunder Stone or Electromagnetic field).
    • Fixed arrow not loading when there are multiple evolution methods to the same target species that hadn't been caught.
    • Fixed wonky D-Pad inconsistency when scrolling down.
    • Fixed regression from #3562 (1.7.0) that caused non-evolving Pokémon to not show their "X has no evolution" text.
      • Change from the original branch: The message no longer shows for Pokémon that are part of an evolutionary family, even if they don't evolve themselves (eg. Venusaur).
  • Added failsafe for Egg Groups without text defined by @AsparagusEduardo in rh-hideout/pokeemerald-expansion#4628

ghoulslash's Saveblock Cleansing:

Changed

🐉 Pokémon 🐉

Added

Changed

Fixed

⚔️ Battle General ⚔️

Fixed

🤹 Moves 🤹

Changed

Fixed

  • Fixes Thief and Covet used by an opponent not stealing items by @PhallenTree in rh-hideout/pokeemerald-expansion#4506
  • Fixed Substitute, Fillet Away, Shed Tail and Belly Drum missing their HITMARKER_PASSIVE_DAMAGE, which weretriggering effects where they shouldn't by @hedara90 in rh-hideout/pokeemerald-expansion#4533
  • Fixed Copycat issues by @PhallenTree in rh-hideout/pokeemerald-expansion#4549
    • Copycat can no longer call Z-Moves.
    • 2-turn moves no longer play their animation twice when called by Copycat.
  • Fixed Substitute issues by @hedara90 in rh-hideout/pokeemerald-expansion#4558
    • The following secondary effects no longer occur if the target is behind a Substitute.
      • Knock Off
      • Salt Cure
      • Smack Down/Thousand Arrows
      • Wake-Up Slap/Smelling Salts, including doubling in damage, unless they have the ignoresSubstitute like Sparkling Aria.
  • Fixed move animations by @Sneed69 in rh-hideout/pokeemerald-expansion#4560
    • Animations using AnimTask_ShakeMonInPlace: Last Resort,, Aqua Tail, Earth Power, Giga Impact, Zen Headbutt, Rock Climb, Stone Edge and Attack Order
    • Animations using AnimTask_HorizontalShake: Sunsteel Strike and Chloroblast
  • Fixed Future Sight/Doom Desire triggering Focus Sash but not consuming the item moves by @hedara90 in rh-hideout/pokeemerald-expansion#4625

🎭 Abilities 🎭

Fixed

🧶 Items 🧶

Added

Fixed

🤖 Battle AI 🤖

Changed

  • AI is now aware that Dynamaxed targets are immune to Heat Crash's effect by @WillKolada in rh-hideout/pokeemerald-expansion#4521
  • AI now ignores resistances that don't actually apply when checking for bad moves by @Sneed69 in rh-hideout/pokeemerald-expansion#4524
    • For example: Super Fang, Counter and Endeavor.
  • Stat stage related AI improvements by @Sneed69 in rh-hideout/pokeemerald-expansion#4548
    • Contrary is now properly checked.
    • Some evasion and accuracy checks that were incorrectly handled are now fixed.
  • Updated AI scores for Status moves that Dynamax Pokémon are immune to by @WillKolada in rh-hideout/pokeemerald-expansion#4523
    • Roar, One-Hit KO moves, Disable, Encore, Torment, Destiny Bond, Skill Swap, Entrainment, Instruct and Skill Swappokeemerald-expansion/pull/4518

Fixed

  • Various AI switching logic fixes by @Sneed69 in rh-hideout/pokeemerald-expansion#4571
    • Weather-based healing was treated as damage
    • Damage and healing from multiple sources overwrote each other
    • Utility Umbrella and Magic Guard were ignored.
    • Max G-Steelsurge was ignored.
    • Sitrus Berry's Gen 4+ effect was ignored.
    • Removed item ID hardcoding for confuse berries.
  • Various AI switching logic fixes Part 2 by @Sneed69 in rh-hideout/pokeemerald-expansion#4572
    • AI now calculates damage from the badly poisoned status.
    • AI now removes weather damage from current AI instead of adding it.
    • Cleanup for #4571
  • AI respects partner when using spread moves in double battles by @AlexOn1ine in https://github.com/rh-hideout/
  • Fixed AI not properly reading that Belch could be used after eating a berry by @Pawkkie in rh-hideout/pokeemerald-expansion#4616

🧹 Other Cleanup 🧹

Fixed

🧪 Test Runner 🧪

Added

  • Added tests to verify Parental Bond doesn't affect EFFECT_MULTI_HIT moves by @iriv24 in rh-hideout/pokeemerald-expansion#4573
  • Added missing Move Effect TODO tests - Volume A by @AsparagusEduardo in rh-hideout/pokeemerald-expansion#4569
    • Handles all EFFECTS_x that start with A, other effects will follow. Once all TODO tests are added, tests can begin to be written to assure that all current functionalities are fully functional.

Fixed

📦 Pret merges 📦

New Contributors

Full Changelog: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.8.3...expansion/1.8.4