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Describe the bug
Using the rerun C++ SDK. My machine is a MacBook Air M1 (arm64). I am including rerun in an app that (for various reasons) I need to compile to x64 architecture (using CMAKE_OSX_ARCHITECTURES = x86_64).
I'm getting tons of arch mismatch messages from the linker of this kind:
I'm running the build with -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" from an intel mac, the static library generated is just x86_64
$ lipo -info libarrow_bundled_dependencies.a
Non-fat file: libarrow_bundled_dependencies.a is architecture: x86_64
Describe the bug
Using the rerun C++ SDK. My machine is a MacBook Air M1 (arm64). I am including rerun in an app that (for various reasons) I need to compile to x64 architecture (using CMAKE_OSX_ARCHITECTURES = x86_64).
I'm getting tons of arch mismatch messages from the linker of this kind:
then further down many undefined symbols
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Code building without errors.
Desktop (please complete the following information):
OS: macOS Sonoma 14.6.1
Rerun version
Whatever is here: https://github.com/rerun-io/rerun/releases/latest/download/rerun_cpp_sdk.zip
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