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The forceful killing of an ongoing invocation is the hardest form of terminating an invocation. A forcefully killed invocation won't be able to run any compensations or other logic. The runtime will simply complete an ongoing invocation with an exception result that is propagated to its caller. Therefore, a forceful killing can leave the system in an inconsistent state and should always be the last resort.
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The forceful killing of an ongoing invocation is the hardest form of terminating an invocation. A forcefully killed invocation won't be able to run any compensations or other logic. The runtime will simply complete an ongoing invocation with an exception result that is propagated to its caller. Therefore, a forceful killing can leave the system in an inconsistent state and should always be the last resort.
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