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These abilities work correctly at the beginning of battle, and when manually switching-in during a turn action.
However, switching-in after a mon fainted does weird stuff.
-> The ability popup shows the name + ability of the mon in B_POSITION_PLAYER_LEFT. (I haven't tested with the opponent, but I feel it's going to show the ability popup for mon in position 0).
-> The text in B_WIN_MSG after the ability popup is correct.
-> The stat raise does not happen at all (that's what the debug menu tells).
The text was updated successfully, but these errors were encountered:
These abilities work correctly at the beginning of battle, and when manually switching-in during a turn action.
However, switching-in after a mon fainted does weird stuff.
-> The ability popup shows the name + ability of the mon in B_POSITION_PLAYER_LEFT. (I haven't tested with the opponent, but I feel it's going to show the ability popup for mon in position 0).
-> The text in B_WIN_MSG after the ability popup is correct.
-> The stat raise does not happen at all (that's what the debug menu tells).
The text was updated successfully, but these errors were encountered: