We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
#3533 fixed Transform and Ally Switch in the tests, but part of making that work is having the animations for both effects always play, even when headless. This is needed because the animation tasks change the battle data (thanks GF!).
We should move those bits of logic into the battle scripts so that we can always skip animations.
1.7.0 (Default)
No response
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Description
#3533 fixed Transform and Ally Switch in the tests, but part of making that work is having the animations for both effects always play, even when headless. This is needed because the animation tasks change the battle data (thanks GF!).
We should move those bits of logic into the battle scripts so that we can always skip animations.
Version
1.7.0 (Default)
Upcoming Version
No response
Discord contact info
No response
The text was updated successfully, but these errors were encountered: