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Trace turn order is wrong #4292

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AlexOn1ine opened this issue Mar 20, 2024 · 0 comments · Fixed by #4941
Closed

Trace turn order is wrong #4292

AlexOn1ine opened this issue Mar 20, 2024 · 0 comments · Fixed by #4941
Labels
bug Bug category: battle-mechanic Pertains to battle mechanics status: unconfirmed This bug has not been reproduced yet

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@AlexOn1ine
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Description

DOUBLE_BATTLE_TEST("Wrong Trace activation order")
{
    GIVEN {
        PLAYER(SPECIES_DEOXYS_SPEED) { Speed(40); Ability(ABILITY_PRESSURE); }
        PLAYER(SPECIES_GARDEVOIR) { Speed(20); Ability(ABILITY_TRACE); }
        OPPONENT(SPECIES_HIPPOWDON) { Speed(10); Ability(ABILITY_SAND_STREAM); }
        OPPONENT(SPECIES_DEOXYS_SPEED) { Speed(30); Ability(ABILITY_PRESSURE); }
    } WHEN {
        TURN { }
    } SCENE {
        ABILITY_POPUP(playerLeft, ABILITY_PRESSURE);
        ABILITY_POPUP(opponentRight, ABILITY_PRESSURE);
        ABILITY_POPUP(playerRight, ABILITY_TRACE);
        ABILITY_POPUP(playerRight, ABILITY_PRESSURE);
        ABILITY_POPUP(opponentLeft, ABILITY_SAND_STREAM);
    }
}

Trace is supposed to activate before Sand Stream.

abilities_order.mp4

Works fine with a different ability so I assume it is a problem with Trace

abilities_order_2.mp4

master/upcoming

Version

1.8.0 (Latest release)

Upcoming/master Version

No response

Discord contact info

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Labels
bug Bug category: battle-mechanic Pertains to battle mechanics status: unconfirmed This bug has not been reproduced yet
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