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The Assets code is very long and reuses code in many places. We should try to rework the Assets class as well as the fetching of Assets throughout the game to a more reusable system, hopefully one where assets are defined in some external file and have a name attached to them, so we can write something like Assets.fetchAnimation("slime").
The text was updated successfully, but these errors were encountered:
The Assets code is very long and reuses code in many places. We should try to rework the Assets class as well as the fetching of Assets throughout the game to a more reusable system, hopefully one where assets are defined in some external file and have a name attached to them, so we can write something like Assets.fetchAnimation("slime").
The text was updated successfully, but these errors were encountered: