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event_processor.rs
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use std::{cell::RefCell, collections::HashMap, rc::Rc, slice, sync::Arc};
use libc::{c_char, c_int, c_long, c_uint, c_ulong};
use parking_lot::MutexGuard;
use super::{
events, ffi, get_xtarget, mkdid, mkwid, monitor, util, Device, DeviceId, DeviceInfo, Dnd,
DndState, GenericEventCookie, ImeReceiver, ScrollOrientation, UnownedWindow, WindowId,
XExtension,
};
use util::modifiers::{ModifierKeyState, ModifierKeymap};
use crate::{
dpi::{PhysicalPosition, PhysicalSize},
event::{
DeviceEvent, ElementState, Event, KeyboardInput, ModifiersState, TouchPhase, WindowEvent,
},
event_loop::EventLoopWindowTarget as RootELW,
};
/// The X11 documentation states: "Keycodes lie in the inclusive range [8,255]".
const KEYCODE_OFFSET: u8 = 8;
pub(super) struct EventProcessor<T: 'static> {
pub(super) dnd: Dnd,
pub(super) ime_receiver: ImeReceiver,
pub(super) randr_event_offset: c_int,
pub(super) devices: RefCell<HashMap<DeviceId, Device>>,
pub(super) xi2ext: XExtension,
pub(super) target: Rc<RootELW<T>>,
pub(super) mod_keymap: ModifierKeymap,
pub(super) device_mod_state: ModifierKeyState,
// Number of touch events currently in progress
pub(super) num_touch: u32,
pub(super) first_touch: Option<u64>,
// Currently focused window belonging to this process
pub(super) active_window: Option<ffi::Window>,
}
impl<T: 'static> EventProcessor<T> {
pub(super) fn init_device(&self, device: c_int) {
let wt = get_xtarget(&self.target);
let mut devices = self.devices.borrow_mut();
if let Some(info) = DeviceInfo::get(&wt.xconn, device) {
for info in info.iter() {
devices.insert(DeviceId(info.deviceid), Device::new(&self, info));
}
}
}
fn with_window<F, Ret>(&self, window_id: ffi::Window, callback: F) -> Option<Ret>
where
F: Fn(&Arc<UnownedWindow>) -> Ret,
{
let mut deleted = false;
let window_id = WindowId(window_id);
let wt = get_xtarget(&self.target);
let result = wt
.windows
.borrow()
.get(&window_id)
.and_then(|window| {
let arc = window.upgrade();
deleted = arc.is_none();
arc
})
.map(|window| callback(&window));
if deleted {
// Garbage collection
wt.windows.borrow_mut().remove(&window_id);
}
result
}
fn window_exists(&self, window_id: ffi::Window) -> bool {
self.with_window(window_id, |_| ()).is_some()
}
pub(super) fn poll(&self) -> bool {
let wt = get_xtarget(&self.target);
let result = unsafe { (wt.xconn.xlib.XPending)(wt.xconn.display) };
result != 0
}
pub(super) unsafe fn poll_one_event(&mut self, event_ptr: *mut ffi::XEvent) -> bool {
let wt = get_xtarget(&self.target);
// This function is used to poll and remove a single event
// from the Xlib event queue in a non-blocking, atomic way.
// XCheckIfEvent is non-blocking and removes events from queue.
// XNextEvent can't be used because it blocks while holding the
// global Xlib mutex.
// XPeekEvent does not remove events from the queue.
unsafe extern "C" fn predicate(
_display: *mut ffi::Display,
_event: *mut ffi::XEvent,
_arg: *mut c_char,
) -> c_int {
// This predicate always returns "true" (1) to accept all events
1
}
let result = (wt.xconn.xlib.XCheckIfEvent)(
wt.xconn.display,
event_ptr,
Some(predicate),
std::ptr::null_mut(),
);
result != 0
}
pub(super) fn process_event<F>(&mut self, xev: &mut ffi::XEvent, mut callback: F)
where
F: FnMut(Event<'_, T>),
{
let wt = get_xtarget(&self.target);
// XFilterEvent tells us when an event has been discarded by the input method.
// Specifically, this involves all of the KeyPress events in compose/pre-edit sequences,
// along with an extra copy of the KeyRelease events. This also prevents backspace and
// arrow keys from being detected twice.
if ffi::True
== unsafe {
(wt.xconn.xlib.XFilterEvent)(xev, {
let xev: &ffi::XAnyEvent = xev.as_ref();
xev.window
})
}
{
return;
}
// We can't call a `&mut self` method because of the above borrow,
// so we use this macro for repeated modifier state updates.
macro_rules! update_modifiers {
( $state:expr , $modifier:expr ) => {{
match ($state, $modifier) {
(state, modifier) => {
if let Some(modifiers) =
self.device_mod_state.update_state(&state, modifier)
{
if let Some(window_id) = self.active_window {
callback(Event::WindowEvent {
window_id: mkwid(window_id),
event: WindowEvent::ModifiersChanged(modifiers),
});
}
}
}
}
}};
}
let event_type = xev.get_type();
match event_type {
ffi::MappingNotify => {
let mapping: &ffi::XMappingEvent = xev.as_ref();
if mapping.request == ffi::MappingModifier
|| mapping.request == ffi::MappingKeyboard
{
unsafe {
(wt.xconn.xlib.XRefreshKeyboardMapping)(xev.as_mut());
}
wt.xconn
.check_errors()
.expect("Failed to call XRefreshKeyboardMapping");
self.mod_keymap.reset_from_x_connection(&wt.xconn);
self.device_mod_state.update_keymap(&self.mod_keymap);
}
}
ffi::ClientMessage => {
let client_msg: &ffi::XClientMessageEvent = xev.as_ref();
let window = client_msg.window;
let window_id = mkwid(window);
if client_msg.data.get_long(0) as ffi::Atom == wt.wm_delete_window {
callback(Event::WindowEvent {
window_id,
event: WindowEvent::CloseRequested,
});
} else if client_msg.data.get_long(0) as ffi::Atom == wt.net_wm_ping {
let response_msg: &mut ffi::XClientMessageEvent = xev.as_mut();
response_msg.window = wt.root;
wt.xconn
.send_event(
wt.root,
Some(ffi::SubstructureNotifyMask | ffi::SubstructureRedirectMask),
*response_msg,
)
.queue();
} else if client_msg.message_type == self.dnd.atoms.enter {
let source_window = client_msg.data.get_long(0) as c_ulong;
let flags = client_msg.data.get_long(1);
let version = flags >> 24;
self.dnd.version = Some(version);
let has_more_types = flags - (flags & (c_long::max_value() - 1)) == 1;
if !has_more_types {
let type_list = vec![
client_msg.data.get_long(2) as c_ulong,
client_msg.data.get_long(3) as c_ulong,
client_msg.data.get_long(4) as c_ulong,
];
self.dnd.type_list = Some(type_list);
} else if let Ok(more_types) = unsafe { self.dnd.get_type_list(source_window) }
{
self.dnd.type_list = Some(more_types);
}
} else if client_msg.message_type == self.dnd.atoms.position {
// This event occurs every time the mouse moves while a file's being dragged
// over our window. We emit HoveredFile in response; while the macOS backend
// does that upon a drag entering, XDND doesn't have access to the actual drop
// data until this event. For parity with other platforms, we only emit
// `HoveredFile` the first time, though if winit's API is later extended to
// supply position updates with `HoveredFile` or another event, implementing
// that here would be trivial.
let source_window = client_msg.data.get_long(0) as c_ulong;
// Equivalent to `(x << shift) | y`
// where `shift = mem::size_of::<c_short>() * 8`
// Note that coordinates are in "desktop space", not "window space"
// (in X11 parlance, they're root window coordinates)
//let packed_coordinates = client_msg.data.get_long(2);
//let shift = mem::size_of::<libc::c_short>() * 8;
//let x = packed_coordinates >> shift;
//let y = packed_coordinates & !(x << shift);
// By our own state flow, `version` should never be `None` at this point.
let version = self.dnd.version.unwrap_or(5);
// Action is specified in versions 2 and up, though we don't need it anyway.
//let action = client_msg.data.get_long(4);
let accepted = if let Some(ref type_list) = self.dnd.type_list {
type_list.contains(&self.dnd.atoms.uri_list)
} else {
false
};
if accepted {
self.dnd.source_window = Some(source_window);
unsafe {
if self.dnd.result.is_none() {
let time = if version >= 1 {
client_msg.data.get_long(3) as c_ulong
} else {
// In version 0, time isn't specified
ffi::CurrentTime
};
// This results in the `SelectionNotify` event below
self.dnd.convert_selection(window, time);
}
self.dnd
.send_status(window, source_window, DndState::Accepted)
.expect("Failed to send `XdndStatus` message.");
}
} else {
unsafe {
self.dnd
.send_status(window, source_window, DndState::Rejected)
.expect("Failed to send `XdndStatus` message.");
}
self.dnd.reset();
}
} else if client_msg.message_type == self.dnd.atoms.drop {
let (source_window, state) = if let Some(source_window) = self.dnd.source_window
{
if let Some(Ok(ref path_list)) = self.dnd.result {
for path in path_list {
callback(Event::WindowEvent {
window_id,
event: WindowEvent::DroppedFile(path.clone()),
});
}
}
(source_window, DndState::Accepted)
} else {
// `source_window` won't be part of our DND state if we already rejected the drop in our
// `XdndPosition` handler.
let source_window = client_msg.data.get_long(0) as c_ulong;
(source_window, DndState::Rejected)
};
unsafe {
self.dnd
.send_finished(window, source_window, state)
.expect("Failed to send `XdndFinished` message.");
}
self.dnd.reset();
} else if client_msg.message_type == self.dnd.atoms.leave {
self.dnd.reset();
callback(Event::WindowEvent {
window_id,
event: WindowEvent::HoveredFileCancelled,
});
}
}
ffi::SelectionNotify => {
let xsel: &ffi::XSelectionEvent = xev.as_ref();
let window = xsel.requestor;
let window_id = mkwid(window);
if xsel.property == self.dnd.atoms.selection {
let mut result = None;
// This is where we receive data from drag and drop
if let Ok(mut data) = unsafe { self.dnd.read_data(window) } {
let parse_result = self.dnd.parse_data(&mut data);
if let Ok(ref path_list) = parse_result {
for path in path_list {
callback(Event::WindowEvent {
window_id,
event: WindowEvent::HoveredFile(path.clone()),
});
}
}
result = Some(parse_result);
}
self.dnd.result = result;
}
}
ffi::ConfigureNotify => {
let xev: &ffi::XConfigureEvent = xev.as_ref();
let xwindow = xev.window;
let window_id = mkwid(xwindow);
if let Some(window) = self.with_window(xwindow, Arc::clone) {
// So apparently...
// `XSendEvent` (synthetic `ConfigureNotify`) -> position relative to root
// `XConfigureNotify` (real `ConfigureNotify`) -> position relative to parent
// https://tronche.com/gui/x/icccm/sec-4.html#s-4.1.5
// We don't want to send `Moved` when this is false, since then every `Resized`
// (whether the window moved or not) is accompanied by an extraneous `Moved` event
// that has a position relative to the parent window.
let is_synthetic = xev.send_event == ffi::True;
// These are both in physical space.
let new_inner_size = (xev.width as u32, xev.height as u32);
let new_inner_position = (xev.x as i32, xev.y as i32);
let mut shared_state_lock = window.shared_state.lock();
let (mut resized, moved) = {
let resized =
util::maybe_change(&mut shared_state_lock.size, new_inner_size);
let moved = if is_synthetic {
util::maybe_change(
&mut shared_state_lock.inner_position,
new_inner_position,
)
} else {
// Detect when frame extents change.
// Since this isn't synthetic, as per the notes above, this position is relative to the
// parent window.
let rel_parent = new_inner_position;
if util::maybe_change(
&mut shared_state_lock.inner_position_rel_parent,
rel_parent,
) {
// This ensures we process the next `Moved`.
shared_state_lock.inner_position = None;
// Extra insurance against stale frame extents.
shared_state_lock.frame_extents = None;
}
false
};
(resized, moved)
};
let new_outer_position = if moved || shared_state_lock.position.is_none() {
// We need to convert client area position to window position.
let frame_extents = shared_state_lock
.frame_extents
.as_ref()
.cloned()
.unwrap_or_else(|| {
let frame_extents =
wt.xconn.get_frame_extents_heuristic(xwindow, wt.root);
shared_state_lock.frame_extents = Some(frame_extents.clone());
frame_extents
});
let outer = frame_extents
.inner_pos_to_outer(new_inner_position.0, new_inner_position.1);
shared_state_lock.position = Some(outer);
if moved {
// Temporarily unlock shared state to prevent deadlock
MutexGuard::unlocked(&mut shared_state_lock, || {
callback(Event::WindowEvent {
window_id,
event: WindowEvent::Moved(outer.into()),
});
});
}
outer
} else {
shared_state_lock.position.unwrap()
};
if is_synthetic {
// If we don't use the existing adjusted value when available, then the user can screw up the
// resizing by dragging across monitors *without* dropping the window.
let (width, height) = shared_state_lock
.dpi_adjusted
.unwrap_or_else(|| (xev.width as u32, xev.height as u32));
let last_scale_factor = shared_state_lock.last_monitor.scale_factor;
let new_scale_factor = {
let window_rect = util::AaRect::new(new_outer_position, new_inner_size);
let monitor = wt.xconn.get_monitor_for_window(Some(window_rect));
if monitor.is_dummy() {
// Avoid updating monitor using a dummy monitor handle
last_scale_factor
} else {
shared_state_lock.last_monitor = monitor.clone();
monitor.scale_factor
}
};
if last_scale_factor != new_scale_factor {
let (new_width, new_height) = window.adjust_for_dpi(
last_scale_factor,
new_scale_factor,
width,
height,
&shared_state_lock,
);
let old_inner_size = PhysicalSize::new(width, height);
let mut new_inner_size = PhysicalSize::new(new_width, new_height);
// Temporarily unlock shared state to prevent deadlock
MutexGuard::unlocked(&mut shared_state_lock, || {
callback(Event::WindowEvent {
window_id,
event: WindowEvent::ScaleFactorChanged {
scale_factor: new_scale_factor,
new_inner_size: &mut new_inner_size,
},
});
});
if new_inner_size != old_inner_size {
window.set_inner_size_physical(
new_inner_size.width,
new_inner_size.height,
);
shared_state_lock.dpi_adjusted = Some(new_inner_size.into());
// if the DPI factor changed, force a resize event to ensure the logical
// size is computed with the right DPI factor
resized = true;
}
}
}
// This is a hack to ensure that the DPI adjusted resize is actually applied on all WMs. KWin
// doesn't need this, but Xfwm does. The hack should not be run on other WMs, since tiling
// WMs constrain the window size, making the resize fail. This would cause an endless stream of
// XResizeWindow requests, making Xorg, the winit client, and the WM consume 100% of CPU.
if let Some(adjusted_size) = shared_state_lock.dpi_adjusted {
if new_inner_size == adjusted_size || !util::wm_name_is_one_of(&["Xfwm4"]) {
// When this finally happens, the event will not be synthetic.
shared_state_lock.dpi_adjusted = None;
} else {
window.set_inner_size_physical(adjusted_size.0, adjusted_size.1);
}
}
if resized {
// Drop the shared state lock to prevent deadlock
drop(shared_state_lock);
callback(Event::WindowEvent {
window_id,
event: WindowEvent::Resized(new_inner_size.into()),
});
}
}
}
ffi::ReparentNotify => {
let xev: &ffi::XReparentEvent = xev.as_ref();
// This is generally a reliable way to detect when the window manager's been
// replaced, though this event is only fired by reparenting window managers
// (which is almost all of them). Failing to correctly update WM info doesn't
// really have much impact, since on the WMs affected (xmonad, dwm, etc.) the only
// effect is that we waste some time trying to query unsupported properties.
wt.xconn.update_cached_wm_info(wt.root);
self.with_window(xev.window, |window| {
window.invalidate_cached_frame_extents();
});
}
ffi::DestroyNotify => {
let xev: &ffi::XDestroyWindowEvent = xev.as_ref();
let window = xev.window;
let window_id = mkwid(window);
// In the event that the window's been destroyed without being dropped first, we
// cleanup again here.
wt.windows.borrow_mut().remove(&WindowId(window));
// Since all XIM stuff needs to happen from the same thread, we destroy the input
// context here instead of when dropping the window.
wt.ime
.borrow_mut()
.remove_context(window)
.expect("Failed to destroy input context");
callback(Event::WindowEvent {
window_id,
event: WindowEvent::Destroyed,
});
}
ffi::VisibilityNotify => {
let xev: &ffi::XVisibilityEvent = xev.as_ref();
let xwindow = xev.window;
self.with_window(xwindow, |window| window.visibility_notify());
}
ffi::Expose => {
let xev: &ffi::XExposeEvent = xev.as_ref();
// Multiple Expose events may be received for subareas of a window.
// We issue `RedrawRequested` only for the last event of such a series.
if xev.count == 0 {
let window = xev.window;
let window_id = mkwid(window);
callback(Event::RedrawRequested(window_id));
}
}
ffi::KeyPress | ffi::KeyRelease => {
use crate::event::ElementState::{Pressed, Released};
// Note that in compose/pre-edit sequences, this will always be Released.
let state = if xev.get_type() == ffi::KeyPress {
Pressed
} else {
Released
};
let xkev: &mut ffi::XKeyEvent = xev.as_mut();
let window = xkev.window;
let window_id = mkwid(window);
// Standard virtual core keyboard ID. XInput2 needs to be used to get a reliable
// value, though this should only be an issue under multiseat configurations.
let device = util::VIRTUAL_CORE_KEYBOARD;
let device_id = mkdid(device);
let keycode = xkev.keycode;
// When a compose sequence or IME pre-edit is finished, it ends in a KeyPress with
// a keycode of 0.
if keycode != 0 {
let scancode = keycode - KEYCODE_OFFSET as u32;
let keysym = wt.xconn.lookup_keysym(xkev);
let virtual_keycode = events::keysym_to_element(keysym as c_uint);
update_modifiers!(
ModifiersState::from_x11_mask(xkev.state),
self.mod_keymap.get_modifier(xkev.keycode as ffi::KeyCode)
);
let modifiers = self.device_mod_state.modifiers();
#[allow(deprecated)]
callback(Event::WindowEvent {
window_id,
event: WindowEvent::KeyboardInput {
device_id,
input: KeyboardInput {
state,
scancode,
virtual_keycode,
modifiers,
},
is_synthetic: false,
},
});
}
if state == Pressed {
let written = if let Some(ic) = wt.ime.borrow().get_context(window) {
wt.xconn.lookup_utf8(ic, xkev)
} else {
return;
};
for chr in written.chars() {
let event = Event::WindowEvent {
window_id,
event: WindowEvent::ReceivedCharacter(chr),
};
callback(event);
}
}
}
ffi::GenericEvent => {
let guard = if let Some(e) = GenericEventCookie::from_event(&wt.xconn, *xev) {
e
} else {
return;
};
let xev = &guard.cookie;
if self.xi2ext.opcode != xev.extension {
return;
}
use crate::event::{
ElementState::{Pressed, Released},
MouseButton::{Left, Middle, Other, Right},
MouseScrollDelta::LineDelta,
Touch,
WindowEvent::{
AxisMotion, CursorEntered, CursorLeft, CursorMoved, Focused, MouseInput,
MouseWheel,
},
};
match xev.evtype {
ffi::XI_ButtonPress | ffi::XI_ButtonRelease => {
let xev: &ffi::XIDeviceEvent = unsafe { &*(xev.data as *const _) };
let window_id = mkwid(xev.event);
let device_id = mkdid(xev.deviceid);
if (xev.flags & ffi::XIPointerEmulated) != 0 {
// Deliver multi-touch events instead of emulated mouse events.
return;
}
let modifiers = ModifiersState::from_x11(&xev.mods);
update_modifiers!(modifiers, None);
let state = if xev.evtype == ffi::XI_ButtonPress {
Pressed
} else {
Released
};
match xev.detail as u32 {
ffi::Button1 => callback(Event::WindowEvent {
window_id,
event: MouseInput {
device_id,
state,
button: Left,
modifiers,
},
}),
ffi::Button2 => callback(Event::WindowEvent {
window_id,
event: MouseInput {
device_id,
state,
button: Middle,
modifiers,
},
}),
ffi::Button3 => callback(Event::WindowEvent {
window_id,
event: MouseInput {
device_id,
state,
button: Right,
modifiers,
},
}),
// Suppress emulated scroll wheel clicks, since we handle the real motion events for those.
// In practice, even clicky scroll wheels appear to be reported by evdev (and XInput2 in
// turn) as axis motion, so we don't otherwise special-case these button presses.
4 | 5 | 6 | 7 => {
if xev.flags & ffi::XIPointerEmulated == 0 {
callback(Event::WindowEvent {
window_id,
event: MouseWheel {
device_id,
delta: match xev.detail {
4 => LineDelta(0.0, 1.0),
5 => LineDelta(0.0, -1.0),
6 => LineDelta(-1.0, 0.0),
7 => LineDelta(1.0, 0.0),
_ => unreachable!(),
},
phase: TouchPhase::Moved,
modifiers,
},
});
}
}
x => callback(Event::WindowEvent {
window_id,
event: MouseInput {
device_id,
state,
button: Other(x as u16),
modifiers,
},
}),
}
}
ffi::XI_Motion => {
let xev: &ffi::XIDeviceEvent = unsafe { &*(xev.data as *const _) };
let device_id = mkdid(xev.deviceid);
let window_id = mkwid(xev.event);
let new_cursor_pos = (xev.event_x, xev.event_y);
let modifiers = ModifiersState::from_x11(&xev.mods);
update_modifiers!(modifiers, None);
let cursor_moved = self.with_window(xev.event, |window| {
let mut shared_state_lock = window.shared_state.lock();
util::maybe_change(&mut shared_state_lock.cursor_pos, new_cursor_pos)
});
if cursor_moved == Some(true) {
let position = PhysicalPosition::new(xev.event_x, xev.event_y);
callback(Event::WindowEvent {
window_id,
event: CursorMoved {
device_id,
position,
modifiers,
},
});
} else if cursor_moved.is_none() {
return;
}
// More gymnastics, for self.devices
let mut events = Vec::new();
{
let mask = unsafe {
slice::from_raw_parts(
xev.valuators.mask,
xev.valuators.mask_len as usize,
)
};
let mut devices = self.devices.borrow_mut();
let physical_device = match devices.get_mut(&DeviceId(xev.sourceid)) {
Some(device) => device,
None => return,
};
let mut value = xev.valuators.values;
for i in 0..xev.valuators.mask_len * 8 {
if ffi::XIMaskIsSet(mask, i) {
let x = unsafe { *value };
if let Some(&mut (_, ref mut info)) = physical_device
.scroll_axes
.iter_mut()
.find(|&&mut (axis, _)| axis == i)
{
let delta = (x - info.position) / info.increment;
info.position = x;
events.push(Event::WindowEvent {
window_id,
event: MouseWheel {
device_id,
delta: match info.orientation {
ScrollOrientation::Horizontal => {
LineDelta(delta as f32, 0.0)
}
// X11 vertical scroll coordinates are opposite to winit's
ScrollOrientation::Vertical => {
LineDelta(0.0, -delta as f32)
}
},
phase: TouchPhase::Moved,
modifiers,
},
});
} else {
events.push(Event::WindowEvent {
window_id,
event: AxisMotion {
device_id,
axis: i as u32,
value: unsafe { *value },
},
});
}
value = unsafe { value.offset(1) };
}
}
}
for event in events {
callback(event);
}
}
ffi::XI_Enter => {
let xev: &ffi::XIEnterEvent = unsafe { &*(xev.data as *const _) };
let window_id = mkwid(xev.event);
let device_id = mkdid(xev.deviceid);
if let Some(all_info) = DeviceInfo::get(&wt.xconn, ffi::XIAllDevices) {
let mut devices = self.devices.borrow_mut();
for device_info in all_info.iter() {
if device_info.deviceid == xev.sourceid
// This is needed for resetting to work correctly on i3, and
// presumably some other WMs. On those, `XI_Enter` doesn't include
// the physical device ID, so both `sourceid` and `deviceid` are
// the virtual device.
|| device_info.attachment == xev.sourceid
{
let device_id = DeviceId(device_info.deviceid);
if let Some(device) = devices.get_mut(&device_id) {
device.reset_scroll_position(device_info);
}
}
}
}
if self.window_exists(xev.event) {
callback(Event::WindowEvent {
window_id,
event: CursorEntered { device_id },
});
let position = PhysicalPosition::new(xev.event_x, xev.event_y);
// The mods field on this event isn't actually populated, so query the
// pointer device. In the future, we can likely remove this round-trip by
// relying on `Xkb` for modifier values.
//
// This needs to only be done after confirming the window still exists,
// since otherwise we risk getting a `BadWindow` error if the window was
// dropped with queued events.
let modifiers = wt
.xconn
.query_pointer(xev.event, xev.deviceid)
.expect("Failed to query pointer device")
.get_modifier_state();
callback(Event::WindowEvent {
window_id,
event: CursorMoved {
device_id,
position,
modifiers,
},
});
}
}
ffi::XI_Leave => {
let xev: &ffi::XILeaveEvent = unsafe { &*(xev.data as *const _) };
// Leave, FocusIn, and FocusOut can be received by a window that's already
// been destroyed, which the user presumably doesn't want to deal with.
let window_closed = !self.window_exists(xev.event);
if !window_closed {
callback(Event::WindowEvent {
window_id: mkwid(xev.event),
event: CursorLeft {
device_id: mkdid(xev.deviceid),
},
});
}
}
ffi::XI_FocusIn => {
let xev: &ffi::XIFocusInEvent = unsafe { &*(xev.data as *const _) };
wt.ime
.borrow_mut()
.focus(xev.event)
.expect("Failed to focus input context");
let modifiers = ModifiersState::from_x11(&xev.mods);
self.device_mod_state.update_state(&modifiers, None);
if self.active_window != Some(xev.event) {
self.active_window = Some(xev.event);
let window_id = mkwid(xev.event);
let position = PhysicalPosition::new(xev.event_x, xev.event_y);
callback(Event::WindowEvent {
window_id,
event: Focused(true),
});
if !modifiers.is_empty() {
callback(Event::WindowEvent {
window_id,
event: WindowEvent::ModifiersChanged(modifiers),
});
}
// The deviceid for this event is for a keyboard instead of a pointer,
// so we have to do a little extra work.
let pointer_id = self
.devices
.borrow()
.get(&DeviceId(xev.deviceid))
.map(|device| device.attachment)
.unwrap_or(2);
callback(Event::WindowEvent {
window_id,
event: CursorMoved {
device_id: mkdid(pointer_id),
position,
modifiers,
},
});
// Issue key press events for all pressed keys
Self::handle_pressed_keys(
&wt,
window_id,
ElementState::Pressed,
&self.mod_keymap,
&mut self.device_mod_state,
&mut callback,
);
}
}
ffi::XI_FocusOut => {
let xev: &ffi::XIFocusOutEvent = unsafe { &*(xev.data as *const _) };
if !self.window_exists(xev.event) {
return;
}
wt.ime
.borrow_mut()
.unfocus(xev.event)
.expect("Failed to unfocus input context");
if self.active_window.take() == Some(xev.event) {
let window_id = mkwid(xev.event);
// Issue key release events for all pressed keys
Self::handle_pressed_keys(
&wt,
window_id,
ElementState::Released,
&self.mod_keymap,
&mut self.device_mod_state,
&mut callback,
);
callback(Event::WindowEvent {
window_id,
event: WindowEvent::ModifiersChanged(ModifiersState::empty()),
});
callback(Event::WindowEvent {
window_id,
event: Focused(false),
})
}
}
ffi::XI_TouchBegin | ffi::XI_TouchUpdate | ffi::XI_TouchEnd => {
let xev: &ffi::XIDeviceEvent = unsafe { &*(xev.data as *const _) };
let window_id = mkwid(xev.event);
let phase = match xev.evtype {
ffi::XI_TouchBegin => TouchPhase::Started,
ffi::XI_TouchUpdate => TouchPhase::Moved,
ffi::XI_TouchEnd => TouchPhase::Ended,
_ => unreachable!(),
};
if self.window_exists(xev.event) {
let id = xev.detail as u64;
let modifiers = self.device_mod_state.modifiers();
let location =
PhysicalPosition::new(xev.event_x as f64, xev.event_y as f64);
// Mouse cursor position changes when touch events are received.
// Only the first concurrently active touch ID moves the mouse cursor.
if is_first_touch(&mut self.first_touch, &mut self.num_touch, id, phase)
{
callback(Event::WindowEvent {
window_id,
event: WindowEvent::CursorMoved {
device_id: mkdid(util::VIRTUAL_CORE_POINTER),
position: location.cast(),
modifiers,
},
});
}