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Version mismatch and compile errors #28
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Did you have any luck getting this building? I'm having issues getting it built too. |
Also having this issue. Any updates? |
I am working on Unity 2020.1.17f and was continuing to get this issue. I only want to use the image tools out of the issues outlined above so I removed all of them except for that. I dug a little deeper to find a fix and recently and found out that the the
where |
There are different issues:
version mismatch: when I load NativeToolkit from Unity Asset store, there are 2 version:
version 1.2 from May,22 2019 and for Unity 2018.2.20
version 1.2.2 from August,13 2018
Why has the new version a lower version number? This way Asset Store update mechanism is confused.
Unity build for iOS: Using latest unity 2019.3.3f1, on OSX Catalina 10.15.3
here I get a build error: Exception: Calling TargetGuidByName with name='Unity-iPhone' is deprecated.
I needed to change file Assets/NativeToolkit/Editor/PostProcessor.cs, line 24 to:
string targetGuid = proj.GetUnityMainTargetGuid();
Compile errors in XCode Version 11.3.1: compiling a sample project with Native Toolkit only I get a list of linker errors:
What to do to link without errors?
Thank you
Frank
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