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hud.tscn
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[gd_scene load_steps=5 format=3 uid="uid://bmi1th8hmfjrh"]
[ext_resource type="Script" path="res://horizontal_crosshair.gd" id="1_0oc16"]
[ext_resource type="Script" path="res://hud.gd" id="1_ards1"]
[ext_resource type="Script" path="res://crosshair.gd" id="1_r10cw"]
[ext_resource type="Script" path="res://enemy_outlines.gd" id="4_466s5"]
[node name="HUD" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_ards1")
[node name="CrosshairContainer" type="Control" parent="."]
layout_mode = 3
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
grow_horizontal = 2
grow_vertical = 2
[node name="HorizontalCompass" type="Node2D" parent="CrosshairContainer"]
position = Vector2(0, -188)
script = ExtResource("1_0oc16")
[node name="Crosshair" type="Node2D" parent="CrosshairContainer"]
script = ExtResource("1_r10cw")
[node name="EnemyOutlines" type="Node2D" parent="."]
script = ExtResource("4_466s5")