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This should match the value in Game.shards.name for consistency, and remain moddable. Even better if we could set it via config.engine like other options ;)
Could just add shardName: os.hostname() to the config object at the top, and reference that in both the Game.shards building and this.
The text was updated successfully, but these errors were encountered:
driver/lib/index.js
Line 416 in a843aa6
This should match the value in
Game.shards.name
for consistency, and remain moddable. Even better if we could set it viaconfig.engine
like other options ;)Could just add
shardName: os.hostname()
to the config object at the top, and reference that in both theGame.shards
building and this.The text was updated successfully, but these errors were encountered: