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At the moment, the code is already pretty good at the game I wrote it for, which is just a relatively simple card game. The authors of the algorithm also tested it on some more complex games, like ones where sometimes the players all have to choose moves simultaneously. This requires some more flexibility I want to add.
I have also seen a combination of this algorithm with neural networks, which I might also explore. I'll probably add a thing or two to the Projects tab for this.
First! Thank you for your contribution, @sfranzen !! It seems fantastic!!
I am fan of games, IA and header-only crossplatform little gems!! This seems like the perfect gift. :-)
And it also seems well documented. :-D
I wanted to ask you if you have planned any future work. A TODO list or so. Improvements to this, or perhaps other algorithms in this line...
Thanks again!!
DJuego
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