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CUSA03173 Bloodborne: Baldness issue #1858
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Could you check if this PR fixes the issue #1869 |
yes |
https://github.com/squidbus/shadPS4/actions/runs/12497571513 |
Ok just to make sure, could you go back to latest commit and revert just 722a0e3 to confirm. If it is that, we can try to more selectively revert things to see which exact change broke it |
sure give me a minute will do locally rn |
https://github.com/diegolix29/shadPS4/actions/runs/12498211660 here is the action for the push on the revert and these are the files that i needed to merge for the build to compile after revert |
I can also confirm it's from that commit, I've built from main both that commit and the one before and double-checked |
Help I look like Asmongold scalp texture is not getting rendered ? |
diegolix29@6823aed you can build locally or use my fork just remove these two things and the hair should be there |
Some people reported that their character have some type of baldness issue, they're not completely bald but they do have some bald spots on their head depending on the haircut they chose during character creation, I tested in main on latest nightly and this is how it looks like on the emulator:
1223.mp4
And this is how it looks like on PS4:
1223.2.mp4
I also uploaded a comparison video on YouTube to keep the quality (since GitHub allows only up to 10MB videos) and make it easier to spot the differences: https://youtu.be/koQEddibaWg
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