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main.c
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#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <termios.h>
#include <stdbool.h>
#include <stdint.h>
#include <time.h>
#define SIZE 4
void setBufferedInput(bool);
void getColor(uint8_t value, char *color, size_t length);
void drawBoard(uint8_t board[SIZE][SIZE]);
void initBoard(uint8_t board[SIZE][SIZE]);
void addRandom(uint8_t board[SIZE][SIZE]);
bool slideUp(uint8_t arr[SIZE][SIZE]);
bool slideDown(uint8_t arr[SIZE][SIZE]);
bool slideLeft(uint8_t arr[SIZE][SIZE]);
bool slideRight(uint8_t arr[SIZE][SIZE]);
int main(void) {
uint8_t board[SIZE][SIZE] = {0,};
srand(time(NULL));
initBoard(board);
char k;
setBufferedInput(false);
bool slided = false;
while(true) {
slided = false;
k = getchar();
switch(k) {
case 97:
case 68:
slided = slideLeft(board); break;
case 100:
case 67:
slided = slideRight(board); break;
case 119:
case 65:
slided = slideUp(board); break;
case 115:
case 66:
slided = slideDown(board); break;
default: slided = false;
}
if(slided){
drawBoard(board);
usleep(100000);
addRandom(board);
drawBoard(board);
}
}
setBufferedInput(true);
return 0;
}
void getColor(uint8_t value, char *color, size_t length) {
uint8_t bgColors[] = {8,230,223,216,215,203,202,69,39,10,11,12};
uint8_t fontColors[] = {255,232,232,255,255,255,255,255,0,0,0,0};
snprintf(color,length,"\033[38;5;%d;48;5;%dm",fontColors[value],bgColors[value]);
}
void drawBoard(uint8_t board[SIZE][SIZE]) {
uint8_t x,y;
char color[40];
printf("\033[H"); //clear screen.
for (y=0;y<SIZE;y++) {
//header of block
for (x=0;x<SIZE;x++) {
getColor(board[y][x],color,40);
printf("%s",color);
printf(" "); //size of space is important
}
printf("\n");
//the content of block
for (x=0;x<SIZE;x++) {
getColor(board[y][x],color,40);
printf("%s",color);
if (board[y][x]!=0) {
uint8_t t = 9; //widht of the block
if(board[y][x]<4){ //change number of spaces depend on value
t = 9-1;
}
else if (board[y][x]<7) {
t = 9 - 2;
} else if(board[y][x]<10) {
t = 9-3;
} else {
t = 9 - 4;
}
printf("%*s%u%*s",t-t/2,"",1<<board[y][x],t/2,"");
} else {
printf(" * ");
}
}
printf("\n");
//the footer of block
for (x=0;x<SIZE;x++) {
getColor(board[y][x],color,50);
printf("%s",color);
printf(" ");
}
printf("\n");
}
printf("\n");
}
void initBoard(uint8_t board[SIZE][SIZE]) {
addRandom(board);
addRandom(board);
drawBoard(board);
}
int randomSpot()
{
return rand() % SIZE;
}
void addRandom(uint8_t board[SIZE][SIZE]) {
while(true){
int x = randomSpot();
int y = randomSpot();
if(board[x][y]==0) {
board[x][y] = (rand()%10)/9+1;
return;
}
}
}
void setBufferedInput(bool enable) {
static bool enabled = true;
static struct termios old;
struct termios new;
if (enable && !enabled) {
// restore the former settings
tcsetattr(STDIN_FILENO,TCSANOW,&old);
// set the new state
enabled = true;
} else if (!enable && enabled) {
// get the terminal settings for standard input
tcgetattr(STDIN_FILENO,&new);
// we want to keep the old setting to restore them at the end
old = new;
// disable canonical mode (buffered i/o) and local echo
new.c_lflag &=(~ICANON & ~ECHO);
// set the new settings immediately
tcsetattr(STDIN_FILENO,TCSANOW,&new);
// set the new state
enabled = false;
}
}
bool slideRight(uint8_t arr[SIZE][SIZE]){
bool slided = false;
for (int x = 0; x< SIZE; x++){
int stop = SIZE; //add until this index
for(int k = 0; k<SIZE; k++){
for(int y=SIZE-1; y>0; y--){
if(arr[x][y-1] != 0 ){
if(arr[x][y]==0){
arr[x][y] = arr[x][y-1];
arr[x][y-1] = 0;
slided = true;
}
if(arr[x][y-1] == arr[x][y] && y<stop){
arr[x][y]++;
arr[x][y-1] = 0;
slided = true;
stop = y;//change stop index
}
}
//end of y
}
//end of k
}
//end of x
}
return slided;
}
bool slideLeft(uint8_t arr[SIZE][SIZE]){
bool slided = false;
for (int x = 0; x< SIZE; x++){
//for each array
int stop = 0;
for(int k = 0; k<SIZE; k++){
//check zeros
for(int y=1; y<SIZE; y++){
//for each element in inner array
if(arr[x][y] != 0 ){ //if target has value
if(arr[x][y-1]==0){ //if next number is zero, interchange value
arr[x][y-1] = arr[x][y];
arr[x][y] = 0;
slided = true;
}
else if(arr[x][y-1] == arr[x][y] && y > stop){ //if next value is same then add
arr[x][y-1]++;
arr[x][y] = 0;
slided = true;
stop = y;
}
}
//end of y
}
//end of k
}
//end of x
}
return slided;
}
bool slideUp(uint8_t arr[SIZE][SIZE]){
bool slided = false;
for (int y = 0; y< SIZE; y++){
int stop = 0;
//for each array
for(int k = 0; k<SIZE; k++){
//check zeros
for(int x=1; x<SIZE; x++){
//for each element in inner array
if(arr[x][y] != 0 ){ //if target has value
if(arr[x-1][y]==0){ //if next number is zero, interchange value
arr[x-1][y] = arr[x][y];
arr[x][y] = 0;
slided = true; // slided
}
if(arr[x-1][y] == arr[x][y] && x > stop){ //if next value is same then add
arr[x-1][y]++;
arr[x][y] = 0;
slided = true; //slided
stop = x;
}
}
//end of y
}
//end of k
}
//end of x
}
return slided;
}
bool slideDown(uint8_t arr[SIZE][SIZE]){
bool slided = false;
for (int y = 0; y< SIZE; y++){
int stop = SIZE;
for(int k = 0; k<SIZE; k++){
for(int x=SIZE-1; x>0; x--){
if(arr[x-1][y] != 0 ){
if(arr[x][y]==0){
arr[x][y] = arr[x-1][y];
arr[x-1][y] = 0;
slided = true;
}
else if(arr[x-1][y] == arr[x][y] && x<stop){
arr[x][y]++;
arr[x-1][y] = 0;
slided = true;
stop= x;
}
}
//end of y
}
//end of k
}
//end of x
}
return slided;
}