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Challenger.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{735CBF65-CA2F-44C1-99F9-B438E6D7F4B9}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Challenger</RootNamespace>
<AssemblyName>Challenger</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="BCrypt.Net, Version=0.1.4141.31969, Culture=neutral, PublicKeyToken=f3bc8f8c31beeb49, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Users\86199\Desktop\tl\泰拉瑞亚开服工具\插件开发所需要的库文件\库文件4.5.18\BCrypt.Net.dll</HintPath>
</Reference>
<Reference Include="MySql.Data, Version=8.0.29.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Users\86199\Desktop\tl\泰拉瑞亚开服工具\插件开发所需要的库文件\库文件4.5.18\MySql.Data.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=6.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Users\86199\Desktop\tl\泰拉瑞亚开服工具\插件开发所需要的库文件\库文件4.5.18\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="OTAPI, Version=1.4.3.6, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Users\86199\Desktop\tl\泰拉瑞亚开服工具\插件开发所需要的库文件\库文件4.5.18\OTAPI.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="TerrariaServer, Version=1.4.3.6, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Users\86199\Desktop\tl\泰拉瑞亚开服工具\插件开发所需要的库文件\库文件4.5.18\TerrariaServer.exe</HintPath>
</Reference>
<Reference Include="TShockAPI, Version=4.5.18.0, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Users\86199\Desktop\tl\泰拉瑞亚开服工具\插件开发所需要的库文件\库文件4.5.18\TShockAPI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="CNPCs\BrainofCthulhu.cs" />
<Compile Include="CNPCs\Deerclops.cs" />
<Compile Include="CNPCs\EaterofWorldsHead.cs" />
<Compile Include="CNPCs\EyeofCthulhu.cs" />
<Compile Include="CNPCs\QueenBee.cs" />
<Compile Include="CNPCs\Skeletron.cs" />
<Compile Include="CNPCs\SlimeKing.cs" />
<Compile Include="CNPCs\TheDestroyer.cs" />
<Compile Include="CNPCs\WallofFlesh.cs" />
<Compile Include="CPlayer.cs" />
<Compile Include="CProjs\BeetleHeal.cs" />
<Compile Include="CProjs\BloodBagProj.cs" />
<Compile Include="Challenger.cs" />
<Compile Include="Challenger.Effect.cs" />
<Compile Include="Challenger.Tool.cs" />
<Compile Include="CMain.cs" />
<Compile Include="CNPC.cs" />
<Compile Include="Config.cs" />
<Compile Include="CProjectile.cs" />
<Compile Include="CProjs\CrystalLeafShot.cs" />
<Compile Include="CProjs\FossiArmorProj.cs" />
<Compile Include="CProjs\Honey.cs" />
<Compile Include="CProjs\SpiderArmorProj.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Compile Include="Challenger.Initialize.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>