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threepoint.py
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import bpy
import os
from . import timeline
from . import parenting
from . import vseqf
def update_import_frame_in(self, fps):
self.import_frame_in = int(round((self.import_minutes_in * 60 * fps) + (self.import_seconds_in * fps) + self.import_frames_in))
def update_import_frame_length(self, fps):
self.import_frame_length = int(round((self.import_minutes_length * 60 * fps) + (self.import_seconds_length * fps) + self.import_frames_length))
def update_import_minutes_in(self, context):
fps = vseqf.get_fps(context.scene)
length = self.full_length
length_timecode = vseqf.timecode_from_frames(length, fps, subsecond_type='frames', mode='list')
max_hours, max_minutes, max_seconds, max_frames = length_timecode
max_minutes = max_minutes + (max_hours * 60)
if self.import_minutes_in + self.import_minutes_length > max_minutes:
if self.import_minutes_length > 0:
self.import_minutes_length = self.import_minutes_length - 1
else:
self.import_minutes_in = self.import_minutes_in - 1
update_import_frame_in(self, fps)
def update_import_minutes_length(self, context):
fps = vseqf.get_fps(context.scene)
length = self.full_length
length_timecode = vseqf.timecode_from_frames(length, fps, subsecond_type='frames', mode='list')
max_hours, max_minutes, max_seconds, max_frames = length_timecode
max_minutes = max_minutes + (max_hours * 60)
if self.import_minutes_in + self.import_minutes_length > max_minutes:
self.import_minutes_length = self.import_minutes_length - 1
update_import_frame_length(self, fps)
def update_import_seconds_in(self, context):
fps = vseqf.get_fps(context.scene)
length = self.full_length
length_timecode = vseqf.timecode_from_frames(length, fps, subsecond_type='frames', mode='list')
max_hours, max_minutes, max_seconds, max_frames = length_timecode
max_minutes = max_minutes + (max_hours * 60)
if self.import_seconds_in >= 60 and self.import_minutes_in < max_minutes:
self.import_seconds_in = 0
self.import_minutes_in = self.import_minutes_in + 1
else:
if self.import_seconds_in + self.import_seconds_length >= 60:
max_minutes = max_minutes - 1
if self.import_minutes_in + self.import_minutes_length >= max_minutes:
if self.import_seconds_length > 0:
self.import_seconds_length = self.import_seconds_length - 1
elif self.import_minutes_length > 0:
self.import_minutes_length = self.import_minutes_length - 1
self.import_seconds_length = 59
elif self.import_seconds_in + self.import_seconds_length >= max_seconds:
self.import_seconds_in = max_seconds
update_import_frame_in(self, fps)
def update_import_seconds_length(self, context):
fps = vseqf.get_fps(context.scene)
length = self.full_length
length_timecode = vseqf.timecode_from_frames(length, fps, subsecond_type='frames', mode='list')
max_hours, max_minutes, max_seconds, max_frames = length_timecode
max_minutes = max_minutes + (max_hours * 60)
if self.import_minutes_in + self.import_minutes_length >= max_minutes:
if self.import_seconds_length + self.import_seconds_in > max_seconds:
self.import_seconds_length = int(round(max_seconds - self.import_seconds_in))
else:
if self.import_seconds_length >= 60:
self.import_seconds_length = 0
self.import_minutes_length = int(round(self.import_minutes_length + 1))
update_import_frame_length(self, fps)
def update_import_frames_in(self, context):
fps = vseqf.get_fps(context.scene)
length = self.full_length
length_timecode = vseqf.timecode_from_frames(length, fps, subsecond_type='frames', mode='list')
max_hours, max_minutes, max_seconds, max_frames = length_timecode
max_minutes = max_minutes + (max_hours * 60)
if self.import_frames_in >= fps and (self.import_seconds_in < max_seconds or self.import_minutes_in < max_minutes):
#this variable is maxed out, and more can be added to next variables, so cycle up the next variable
self.import_frames_in = 0
self.import_seconds_in = self.import_seconds_in + 1
else:
if self.import_frames_in + self.import_frames_length >= fps:
max_seconds = max_seconds - 1
if self.import_seconds_in + self.import_seconds_length >= max_seconds and self.import_minutes_in + self.import_minutes_length >= max_minutes:
#all above variables are maxed out in current setup, this cannot be rolled over unless length is lowered
if self.import_seconds_length > 0 or self.import_minutes_length > 0:
#reduce seconds length, roll frames up to next
self.import_seconds_length = self.import_seconds_length - 1
self.import_frames_length = int(round(fps) - 1)
elif self.import_frames_length > 1:
#reduce frame length
self.import_frames_length = self.import_frames_length - 1
elif self.import_frames_in + self.import_frames_length >= fps - 1:
#everything is maxed out, hold at maximum
self.import_frames_in = max_frames - 1
update_import_frame_in(self, fps)
def update_import_frames_length(self, context):
fps = vseqf.get_fps(context.scene)
length = self.full_length
length_timecode = vseqf.timecode_from_frames(length, fps, subsecond_type='frames', mode='list')
max_hours, max_minutes, max_seconds, max_frames = length_timecode
max_minutes = max_minutes + (max_hours * 60)
if self.import_minutes_in + self.import_minutes_length >= max_minutes and self.import_seconds_in + self.import_seconds_length >= max_seconds:
if self.import_frames_length == 0:
self.import_frames_length = 1
elif self.import_frames_length + self.import_frames_in > max_frames:
self.import_frames_length = max_frames - self.import_frames_in
else:
if self.import_frames_length >= fps:
self.import_frames_length = 0
self.import_seconds_length = self.import_seconds_length + 1
update_import_frame_length(self, fps)
def three_point_draw_callback(self, context):
colorfg = (1.0, 1.0, 1.0, 1.0)
colorbg = (0.1, 0.1, 0.1, 1.0)
colormg = (0.5, 0.5, 0.5, 1.0)
scale = self.scale
half_scale = scale / 2.0
quarter_scale = scale / 4.0
double_scale = scale * 2
width = context.region.width
height = context.region.height
#draw in/out bars
vseqf.draw_rect(0, height - double_scale, width, double_scale, colorbg)
vseqf.draw_rect(0, height - half_scale - 2, width, 4, colormg)
vseqf.draw_rect(0, height - scale - half_scale - 2, width, 4, colormg)
vseqf.draw_rect(0, height - scale - 1, width, 2, colormg)
#draw in/out icons
in_x = self.in_percent * width
vseqf.draw_rect(in_x, height - scale, quarter_scale, scale, colorfg)
vseqf.draw_tri((in_x, height - half_scale), (in_x + half_scale, height), (in_x + half_scale, height - scale), colorfg)
if self.in_percent <= .5:
in_text_x = in_x + scale
else:
in_text_x = 0 + half_scale
vseqf.draw_text(in_text_x, height - scale + 2, scale - 2, "In: "+str(self.in_frame), colorfg)
out_x = self.out_percent * width
vseqf.draw_rect(out_x - quarter_scale, height - double_scale, quarter_scale, scale, colorfg)
vseqf.draw_tri((out_x, height - half_scale - scale), (out_x - half_scale, height - scale), (out_x - half_scale, height - double_scale), colorfg)
if self.out_percent >= .5:
out_text_x = 0 + half_scale
else:
out_text_x = out_x + half_scale
vseqf.draw_text(out_text_x, height - double_scale + 2, scale - 2, "Length: "+str(self.out_frame - self.in_frame), colorfg)
class VSEQF_PT_ThreePointBrowserPanel(bpy.types.Panel):
bl_label = "3Point Edit"
bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOLS'
bl_category = "Quick 3Point"
@classmethod
def poll(cls, context):
prefs = vseqf.get_prefs()
if not prefs.threepoint:
return False
params = context.space_data.params
selected_file = params.filename
if selected_file:
filename, extension = os.path.splitext(selected_file)
if extension.lower() in bpy.path.extensions_movie:
directory = params.directory.decode("utf-8") #uhh... apparently this is now a bytes string?? what.
full_filename = os.path.join(directory, params.filename)
if os.path.exists(full_filename):
return True
return False
def draw(self, context):
del context
layout = self.layout
row = layout.row()
row.operator('vseqf.threepoint_import_to_clip', text='Import To Clip Editor')
class ThreePointSetup:
clip = None
iterations = 0
def threepoint_setup_area(self, *_):
self.iterations += 1
areas = bpy.context.screen.areas
if len(areas) > 1 or areas[0].type != 'FILE_BROWSER':
#check if areas have changed
for area in areas:
if area.type == 'CLIP_EDITOR':
for space in area.spaces:
if space.type == 'CLIP_EDITOR':
space.clip = self.clip
self.remove_handler()
return
if self.iterations > 20:
#prevent infinite loop
self.remove_handler()
def remove_handler(self):
handlers = bpy.app.handlers.depsgraph_update_post
for handler in handlers:
if " threepoint_setup_area " in str(handler):
handlers.remove(handler)
class VSEQFThreePointImportToClip(bpy.types.Operator):
bl_idname = "vseqf.threepoint_import_to_clip"
bl_label = "Import Movie To Clip Editor"
bl_description = 'Creates a movieclip from the selected video file and sets any visible Movie Clip Editor area to display it'
_timer = None
clip = None
tries = 0
def execute(self, context):
self.tries = 0
params = context.space_data.params
directory = params.directory.decode("utf-8") #uhh... apparently this is now a bytes string?? what.
filename = os.path.join(directory, params.filename)
self.clip = bpy.data.movieclips.load(filename, check_existing=True)
if len(context.screen.areas) == 1 and context.screen.areas[0].type == 'FILE_BROWSER':
#User is using the fullscreen file browser, close it
bpy.ops.file.cancel()
clip = self.clip
handlers = bpy.app.handlers.depsgraph_update_post
for handler in handlers:
if " threepoint_setup_area " in str(handler):
handlers.remove(handler)
threepointsetup = ThreePointSetup()
threepointsetup.clip = clip
handlers.append(threepointsetup.threepoint_setup_area)
return {'RUNNING_MODAL'}
return {'FINISHED'}
def cancel(self, context):
context.window_manager.event_timer_remove(self._timer)
class VSEQF_PT_ThreePointPanel(bpy.types.Panel):
bl_label = "3 Point Edit"
bl_space_type = 'CLIP_EDITOR'
bl_region_type = 'UI'
bl_category = "Footage"
@classmethod
def poll(cls, context):
prefs = vseqf.get_prefs()
if not prefs.threepoint:
return False
clip = context.space_data.clip
if clip:
if os.path.isfile(bpy.path.abspath(clip.filepath)):
return True
return False
def draw(self, context):
layout = self.layout
clip = context.space_data.clip
scene = context.scene
row = layout.row()
row.operator('vseqf.threepoint_modal_operator', text='Set In/Out')
fps = vseqf.get_fps(context.scene)
row = layout.row()
if clip.import_settings.import_frame_in != -1:
row.label(text="In: "+str(clip.import_settings.import_frame_in)+' ('+vseqf.timecode_from_frames(clip.import_settings.import_frame_in, fps)+')')
else:
row.label(text="In: Not Set")
row = layout.row()
col = row.column(align=True)
col.prop(clip.import_settings, 'import_minutes_in', text='Minutes In')
col.prop(clip.import_settings, 'import_seconds_in', text='Seconds In')
col.prop(clip.import_settings, 'import_frames_in', text='Frames In')
row = layout.row()
col = row.column(align=True)
col.prop(clip.import_settings, 'import_minutes_length', text='Minutes Length')
col.prop(clip.import_settings, 'import_seconds_length', text='Seconds Length')
col.prop(clip.import_settings, 'import_frames_length', text='Frames Length')
row = layout.row()
if clip.import_settings.import_frame_length != -1:
row.label(text="Length: "+str(clip.import_settings.import_frame_length)+' ('+vseqf.timecode_from_frames(clip.import_settings.import_frame_length, fps)+')')
else:
row.label(text="Length Not Set")
row = layout.row()
prop = row.operator('vseqf.threepoint_import', text='Import At Cursor')
prop.type = 'cursor'
prop.tooltip = "Import this video into the VSE at frame "+str(scene.frame_current)
row = layout.row()
prop = row.operator('vseqf.threepoint_import', text='Replace Active Sequence')
prop.type = 'replace'
prop.tooltip = "Import this video into the VSE and replace the active sequence"
row = layout.row()
prop = row.operator('vseqf.threepoint_import', text='Insert At Cursor')
prop.type = 'insert'
prop.tooltip = "Import and insert this video into the VSE at frame "+str(scene.frame_current)
row = layout.row()
prop = row.operator('vseqf.threepoint_import', text='Cut Insert At Cursor')
prop.type = 'cut_insert'
prop.tooltip = "Cut all sequences at frame "+str(scene.frame_current)+" and insert this videoe"
row = layout.row()
prop = row.operator('vseqf.threepoint_import', text='Import At End')
prop.type = 'end'
prop.tooltip = "Import this video into the VSE at the end of all sequences"
class VSEQFThreePointImport(bpy.types.Operator):
bl_idname = "vseqf.threepoint_import"
bl_label = "Imports a movie clip into the VSE as a movie sequence"
type: bpy.props.StringProperty()
tooltip: bpy.props.StringProperty("Import a movie clip into the VSE s a movie sequence")
@classmethod
def description(cls, context, properties):
return properties.tooltip
def execute(self, context):
override_area = False
for area in context.screen.areas:
if area.type == 'SEQUENCE_EDITOR':
if not override_area:
override_area = area
if area.spaces[0].view_type != 'PREVIEW':
override_area = area
if override_area:
active_strip = timeline.current_active(context)
sequencer = context.scene.sequence_editor
if not sequencer:
context.scene.sequence_editor_create()
sequences = context.scene.sequence_editor.sequences_all
for seq in sequences:
seq.select = False
seq.select_left_handle = False
seq.select_right_handle = False
clip = context.space_data.clip
filepath = bpy.path.abspath(clip.filepath)
frame_start = timeline.find_sequences_start(sequences) - clip.frame_duration - 1
with context.temp_override(area=override_area):
bpy.ops.sequencer.movie_strip_add(filepath=filepath, frame_start=frame_start, replace_sel=True, use_framerate=False)
sound_sequence = False
movie_sequence = False
sequences = context.scene.sequence_editor.sequences_all
selected = timeline.current_selected(context)
for seq in selected:
if seq.type == 'MOVIE':
movie_sequence = seq
if seq.type == 'SOUND':
sound_sequence = seq
if not movie_sequence:
return {'CANCELLED'}
if movie_sequence and sound_sequence:
#Attempt to fix a blender bug where it puts the audio strip too low - https://developer.blender.org/T64964
frame_start_backup = movie_sequence.frame_start
sound_channel = movie_sequence.channel
movie_sequence.channel = movie_sequence.channel + 1
movie_sequence.frame_start = frame_start_backup
sound_sequence.channel = sound_channel
if clip.import_settings.import_frame_in == -1:
frame_in = 0
else:
frame_in = clip.import_settings.import_frame_in
if clip.import_settings.import_frame_length == -1:
frame_length = clip.frame_duration
else:
frame_length = clip.import_settings.import_frame_length
import_pos = context.scene.frame_current
offset = clip.import_settings.import_frame_length
if self.type == 'replace':
if not active_strip:
return {'CANCELLED'}
if sound_sequence:
sound_sequence.channel = active_strip.channel + 1
movie_sequence.channel = active_strip.channel
frame_start = active_strip.frame_final_start - frame_in
move_forward = offset - active_strip.frame_final_duration
children = parenting.find_children(active_strip)
if active_strip.type == 'MOVIE':
original_filepath = active_strip.filepath
else:
original_filepath = None
if move_forward > 0:
move_frame = active_strip.frame_final_start
else:
move_frame = active_strip.frame_final_end
with context.temp_override(area=override_area):
bpy.ops.sequencer.select_all(action='DESELECT')
active_strip.select = True
for child in children:
if child.type == 'SOUND' and child.sound.filepath == original_filepath and child.frame_final_start == active_strip.frame_final_start and child.frame_start == active_strip.frame_start and child.frame_final_end == active_strip.frame_final_end:
child.select = True
children.remove(child)
break
with context.temp_override(area=override_area):
bpy.ops.sequencer.delete()
if move_forward != 0:
#Have to set the frame_current because for some reason the frame variable in vseqf.cut doesnt work...
old_current = context.scene.frame_current
context.scene.frame_current = move_frame
bpy.ops.vseqf.cut(type='INSERT_ONLY', use_insert=True, insert=move_forward, use_all=True, all=True)
context.scene.frame_current = old_current
for child in children:
child.parent = movie_sequence.name
elif self.type == 'end':
import_pos = timeline.find_sequences_end(sequences)
frame_start = import_pos - frame_in
elif self.type == 'insert':
bpy.ops.vseqf.cut(type='INSERT_ONLY', use_insert=True, insert=offset, use_all=True, all=True)
frame_start = import_pos - frame_in
elif self.type == 'cut_insert':
bpy.ops.vseqf.cut(type='INSERT', use_insert=True, insert=offset, use_all=True, all=True)
frame_start = import_pos - frame_in
else:
frame_start = import_pos - frame_in
context.scene.sequence_editor.active_strip = movie_sequence
movie_sequence.frame_offset_start = frame_in #crashing blender in replace mode???
movie_sequence.frame_final_duration = frame_length
movie_sequence.frame_start = frame_start
with context.temp_override(area=override_area):
bpy.ops.sequencer.select_all(action='DESELECT')
movie_sequence.select = True
if sound_sequence:
sound_sequence.select = True
channel = sound_sequence.channel
sound_sequence.frame_offset_start = frame_in
#sound_sequence.frame_offset_end = frame_length
sound_sequence.channel = channel
sound_sequence.frame_start = frame_start
if sound_sequence.frame_final_end > movie_sequence.frame_final_end:
sound_sequence.frame_final_end = movie_sequence.frame_final_end
if context.scene.vseqf.autoparent:
sound_sequence.parent = movie_sequence.name
if context.scene.vseqf.snap_new_end:
context.scene.frame_current = movie_sequence.frame_final_end
return {'FINISHED'}
else:
return {'CANCELLED'}
class VSEQFThreePointOperator(bpy.types.Operator):
bl_idname = "vseqf.threepoint_modal_operator"
bl_label = "3Point Modal Operator"
bl_description = "Start the realtime 3point editing functionality in the Clip Editor"
_handle = None
scale = 20
mouse_down = False
mouse_x = 0
mouse_y = 0
editing_in = False
editing_length = False
in_percent = 0
out_percent = 1
clip = None
in_frame = 1
out_frame = 2
start_frame = 0
original_scene = None
last_in = -1
last_length = -1
def update_import_values(self, context):
fps = round(vseqf.get_fps(context.scene))
settings = self.clip.import_settings
if settings.import_frame_length != -1:
frame_length = settings.import_frame_length
else:
frame_length = self.clip.frame_duration
if settings.import_frame_in != -1:
frame_in = settings.import_frame_in
else:
frame_in = 0
remainder, frames_in = divmod(frame_in, fps)
minutes_in, seconds_in = divmod(remainder, 60)
remainder, frames_length = divmod(frame_length, fps)
minutes_length, seconds_length = divmod(remainder, 60)
settings.import_frames_in = frames_in
settings.import_seconds_in = seconds_in
settings.import_minutes_in = minutes_in
settings.import_frames_length = frames_length
settings.import_seconds_length = seconds_length
settings.import_minutes_length = minutes_length
def update_pos(self, context, mouse_x, mouse_y):
self.mouse_x = mouse_x
self.mouse_y = mouse_y
clip = self.clip
clip_length = clip.frame_duration
percent = mouse_x / context.region.width
if percent < 0:
percent = 0
if percent > 1:
percent = 1
if self.editing_in:
if percent > self.out_percent:
percent = self.out_percent
self.in_percent = percent
self.in_frame = int(round(clip_length * self.in_percent))
if self.in_frame >= self.out_frame:
self.in_frame = self.out_frame - 1
context.scene.frame_current = self.in_frame + 1
clip.import_settings.import_frame_in = self.in_frame
clip.import_settings.import_frame_length = self.out_frame - self.in_frame
context.scene.frame_start = self.in_frame
elif self.editing_length:
if percent < self.in_percent:
percent = self.in_percent
self.out_percent = percent
self.out_frame = int(round(clip_length * self.out_percent))
if self.out_frame <= self.in_frame:
self.out_frame = self.in_frame + 1
context.scene.frame_current = self.out_frame - 1
clip.import_settings.import_frame_length = self.out_frame - self.in_frame
context.scene.frame_end = self.out_frame
def modal(self, context, event):
context.area.tag_redraw()
if event.type == 'SPACE' and event.value == 'PRESS':
#play/pause
bpy.ops.screen.animation_play()
if event.type == 'MOUSEMOVE':
if self.mouse_down:
self.update_pos(context, event.mouse_region_x, event.mouse_region_y)
self.update_import_values(context)
elif event.type == 'LEFTMOUSE':
if event.mouse_region_y < 20:
#click was at bottom of area on timeline, let the user scrub the timeline
return {'PASS_THROUGH'}
else:
if event.value == 'PRESS':
self.mouse_down = True
height = context.region.height
width = context.region.width
if event.mouse_region_x > 0 and event.mouse_region_x < width:
if event.mouse_region_y < height and event.mouse_region_y > height - self.scale:
self.editing_in = True
self.update_pos(context, event.mouse_region_x, event.mouse_region_y)
elif event.mouse_region_y < height - self.scale and event.mouse_region_y > height - (self.scale * 2):
self.editing_length = True
self.update_pos(context, event.mouse_region_x, event.mouse_region_y)
else:
self.finish_modal(context)
return {'FINISHED'}
else:
self.finish_modal(context)
return {'FINISHED'}
elif event.value == 'RELEASE':
self.mouse_down = False
self.editing_in = False
self.editing_length = False
elif event.type in {'RIGHTMOUSE', 'ESC'}:
self.clip.import_settings.import_frame_in = self.last_in
self.clip.import_settings.import_frame_length = self.last_length
self.finish_modal(context)
return {'FINISHED'}
return {'RUNNING_MODAL'}
def finish_modal(self, context):
if context.screen.is_animation_playing:
bpy.ops.screen.animation_play()
bpy.types.SpaceClipEditor.draw_handler_remove(self._handle, 'WINDOW')
bpy.ops.scene.delete()
self.update_import_values(context)
#context.scene.frame_current = self.start_frame
def invoke(self, context, event):
del event
if context.screen.is_animation_playing:
bpy.ops.screen.animation_play()
space = context.space_data
if space.type == 'CLIP_EDITOR':
self.start_frame = context.scene.frame_current
self.clip = context.space_data.clip
self.last_in = self.clip.import_settings.import_frame_in
self.last_length = self.clip.import_settings.import_frame_length
self.clip.import_settings.full_length = self.clip.frame_duration
if self.clip.import_settings.import_frame_in == -1:
self.in_frame = 0
self.clip.import_settings.import_frame_in = 0
self.in_percent = 0
else:
self.in_frame = self.clip.import_settings.import_frame_in
if self.clip.frame_duration > self.in_frame:
self.in_percent = self.in_frame / self.clip.frame_duration
else:
self.in_percent = 0
if self.clip.import_settings.import_frame_length == -1:
self.out_frame = self.clip.frame_duration
self.clip.import_settings.import_frame_length = self.out_frame - self.in_frame
else:
self.out_frame = self.clip.import_settings.import_frame_length + self.in_frame
if self.clip.frame_duration >= self.out_frame:
self.out_percent = self.out_frame / self.clip.frame_duration
self.update_import_values(context)
self.original_scene = context.scene
bpy.ops.scene.new(type='EMPTY')
context.scene.name = 'ThreePoint Temp'
context.scene.frame_current = 1
clip = context.space_data.clip
filepath = bpy.path.abspath(clip.filepath)
context.scene.sequence_editor_create()
context.scene.sequence_editor.sequences.new_movie(name='ThreePoint Temp', filepath=filepath, channel=1, frame_start=1)
context.scene.sequence_editor.sequences.new_sound(name='ThreePoint Temp Sound', filepath=filepath, channel=2, frame_start=1)
context.scene.frame_start = self.in_frame
context.scene.frame_end = self.out_frame
context.scene.frame_current = self.in_frame + 1
args = (self, context)
self._handle = bpy.types.SpaceClipEditor.draw_handler_add(three_point_draw_callback, args, 'WINDOW', 'POST_PIXEL')
context.window_manager.modal_handler_add(self)
return {'RUNNING_MODAL'}
else:
return {'CANCELLED'}
class VSEQFQuick3PointValues(bpy.types.PropertyGroup):
full_length: bpy.props.IntProperty(
default=1,
min=0)
import_frame_in: bpy.props.IntProperty(
default=-1,
min=-1)
import_frame_length: bpy.props.IntProperty(
default=-1,
min=-1)
import_minutes_in: bpy.props.IntProperty(
default=0,
min=0,
update=update_import_minutes_in,
description="Minutes to remove from beginning of video when importing")
import_seconds_in: bpy.props.IntProperty(
default=0,
min=0,
update=update_import_seconds_in,
description="Seconds to remove from beginning of video when importing")
import_frames_in: bpy.props.IntProperty(
default=0,
min=0,
update=update_import_frames_in,
description="Frames to remove from beginning of video when importing")
import_minutes_length: bpy.props.IntProperty(
default=0,
min=0,
update=update_import_minutes_length,
description="Minutes component of imported video length")
import_seconds_length: bpy.props.IntProperty(
default=0,
min=0,
update=update_import_seconds_length,
description="Seconds component of imported video length")
import_frames_length: bpy.props.IntProperty(
default=0,
min=0,
update=update_import_frames_length,
description="Frames component of imported video length")