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I have the same issue on creating a new project. After pointing at the project folder, game folder, and accepting to create a project, the app reports unrecognised DCX format and crashes. Here's the log:
DSMapStudio Version 1.11.1
Unknown DCX format.
at SoulsFormats.DCX.Decompress(BinaryReaderEx br, Type& type) in ./src/Andre/SoulsFormats/SoulsFormats/Formats/DCX.cs:line 159
at SoulsFormats.SFUtil.GetDecompressedBR(BinaryReaderEx br, Type& compression) in ./src/Andre/SoulsFormats/SoulsFormats/Util/SFUtil.cs:line 212
at SoulsFormats.MountedSoulsFile`1.Read(Memory`1 bytes) in ./src/Andre/SoulsFormats/SoulsFormats/Util/MountedSoulsFile.cs:line 28
at SoulsFormats.SFUtil.DecryptERRegulation(String path) in ./src/Andre/SoulsFormats/SoulsFormats/Util/SFUtil.cs:line 531
at StudioCore.ParamEditor.ParamBank.LoadParamsERFromFile(String path, Boolean encrypted) in ./src/StudioCore/ParamEditor/ParamBank.cs:line 952
at StudioCore.ParamEditor.ParamBank.LoadParamsER(Boolean partial) in ./src/StudioCore/ParamEditor/ParamBank.cs:line 878
at StudioCore.ParamEditor.ParamBank.<>c__DisplayClass73_0.<ReloadParams>b__0() in ./src/StudioCore/ParamEditor/ParamBank.cs:line 1112
at StudioCore.Editor.TaskManager.LiveTask.<CreateTask>b__15_0() in ./src/StudioCore/Editor/TaskManager.cs:line 183
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__281_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread, ExecutionContext, ContextCallback, Object)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread, ExecutionContext, ContextCallback, Object)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task&, Thread )
Log 2024-8-31--22-01-01.txt
Here is the log but it tell absolutely nothing to me.
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