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Middle mouse binding resetting #26728

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Hanzdegloker opened this issue Apr 4, 2024 · 8 comments
Open

Middle mouse binding resetting #26728

Hanzdegloker opened this issue Apr 4, 2024 · 8 comments
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D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Replicated This issue has been replicated by another user. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes

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@Hanzdegloker
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Hanzdegloker commented Apr 4, 2024

Description

I like to use my middle mouse button for pulling, that is what I have it bound to

But ever since #25834, ( least I am 90% sure) my middle mouse
binding stops working every launch and needs to be rebound. That PR made middle mouse the default binding for saving
the location of an item in your inventory, which might me interfering with my binding of it to pull, but I already changed the button
to save location to something else so dunno why it keeps fighting with me.

Reproduction

Set save inventory location to side mouse button

Set pull button to middle mouse

Works fine, all is well

Close game entirely

Boot up game and get into a match

Middle mouse does not allow me to pull, and I must go into the setting and bind it again to get it working again, stays working right up until next boot up

Additional context

While that PR might not of been the cause, certainly around then it when it cropped up as an issue

@github-actions github-actions bot added the S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. label Apr 4, 2024
@deltanedas
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same with me for examining

@Errant-4
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Errant-4 commented Apr 4, 2024

I think this is related to the fact that Rotate is bound on MMB by default. If you bind Rotate to another key, then whatever you had bound to MMB starts to work, without having rebound MMB

This did not used to interfere with having some function bound on MMB since in most situations, Rotate does nothing

@deltanedas
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rotate is rmb by default???

@Hanzdegloker
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Aye, tis rmb for me, default wise

@Errant-4
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Errant-4 commented Apr 4, 2024

I mean Rotate in the Map Editor section
For like blueprint ghosts

@Hanzdegloker
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ahhh, right

@deltanedas
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how does rebind it after game starts prevent it conflicting then wtf

@VasilisThePikachu VasilisThePikachu added T: Bugfix Type: Bugs and/or bugfixes P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Replicated This issue has been replicated by another user. and removed S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. labels Apr 20, 2024
@Gabrote42
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This is still the case, and I have it set for both point at location, and for point at location when clicked in combination with Ctrl. I have to rebind it every time I open the client.

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Labels
D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Replicated This issue has been replicated by another user. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes
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